]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/waypoints.qc
Improve detection of item's nearest waypoint by using item's height in the tracewalk...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / waypoints.qc
index d4ef6d14d0ca576376fc86a987677e3f86d4be5e..d56b0da44e58e914128f85a31971efaefc534fa6 100644 (file)
@@ -1278,7 +1278,7 @@ float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .en
 
                // if wp -> porg, then OK
                float maxdist;
-               if(navigation_waypoint_will_link(wp.origin, porg, p, wp.origin, 0, walkfromwp, 1050))
+               if(navigation_waypoint_will_link(wp.origin, porg, p, porg, 0, wp.origin, 0, walkfromwp, 1050))
                {
                        // we may find a better one
                        maxdist = vlen(wp.origin - porg);
@@ -1294,8 +1294,8 @@ float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .en
                {
                        float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
                        if(d < bestdist)
-                       if(navigation_waypoint_will_link(wp.origin, it.origin, p, wp.origin, 0, walkfromwp, 1050))
-                       if(navigation_waypoint_will_link(it.origin, porg, p, it.origin, 0, walkfromwp, 1050))
+                       if(navigation_waypoint_will_link(wp.origin, it.origin, p, it.origin, 0, wp.origin, 0, walkfromwp, 1050))
+                       if(navigation_waypoint_will_link(it.origin, porg, p, porg, 0, it.origin, 0, walkfromwp, 1050))
                        {
                                bestdist = d;
                                p.(fld) = it;
@@ -1349,7 +1349,7 @@ float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .en
 
                if(wp)
                {
-                       if(!navigation_waypoint_will_link(wp.origin, o, p, wp.origin, 0, walkfromwp, 1050))
+                       if(!navigation_waypoint_will_link(wp.origin, o, p, o, 0, wp.origin, 0, walkfromwp, 1050))
                        {
                                // we cannot walk from wp.origin to o
                                // get closer to tmax
@@ -1375,7 +1375,7 @@ float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .en
                // if we get here, o is valid regarding waypoints
                // check if o is connected right to the player
                // we break if it succeeds, as that means o is a good waypoint location
-               if(navigation_waypoint_will_link(o, porg, p, o, 0, walkfromwp, 1050))
+               if(navigation_waypoint_will_link(o, porg, p, porg, 0, o, 0, walkfromwp, 1050))
                        break;
 
                // o is no good, we need to get closer to the player