.float havocbot_personal_waypoint_failcounter;
.float havocbot_chooseenemy_finished;
.float havocbot_stickenemy;
+.float havocbot_role_timeout;
.entity ignoregoal;
.entity bot_lastseengoal;
vector havocbot_dodge();
.void() havocbot_role;
+.void() havocbot_previous_role;
+
+void(float ratingscale, vector org, float sradius) havocbot_goalrating_items;
+void(float ratingscale, vector org, float sradius) havocbot_goalrating_enemyplayers;
/*
* Imports