+#include "scripting.qh"
+#include "../_all.qh"
+
+#include "bot.qh"
+
.float bot_cmdqueuebuf_allocated;
.float bot_cmdqueuebuf;
.float bot_cmdqueuebuf_start;
return;
buf_del(bot.bot_cmdqueuebuf);
bot.bot_cmdqueuebuf_allocated = false;
- dprint("bot ", bot.netname, " queue cleared\n");
+ LOG_TRACE("bot ", bot.netname, " queue cleared\n");
}
void bot_queuecommand(entity bot, string cmdstring)
.entity bot_places[MAX_BOT_PLACES];
.string bot_placenames[MAX_BOT_PLACES];
entity bot_getplace(string placename)
-{
+{SELFPARAM();
entity e;
if(substring(placename, 0, 1) == "@")
{
}
e = find(world, targetname, s);
if(!e)
- print("invalid place ", s, "\n");
+ LOG_INFO("invalid place ", s, "\n");
if(i < MAX_BOT_PLACES)
{
self.(bot_placenames[i]) = strzone(placename);
{
e = find(world, targetname, placename);
if(!e)
- print("invalid place ", placename, "\n");
+ LOG_INFO("invalid place ", placename, "\n");
return e;
}
}
-// NOTE: New commands should be added here. Do not forget to update BOT_CMD_COUNTER
-const int BOT_CMD_NULL = 0;
-const int BOT_CMD_PAUSE = 1;
-const int BOT_CMD_CONTINUE = 2;
-const int BOT_CMD_WAIT = 3;
-const int BOT_CMD_TURN = 4;
-const int BOT_CMD_MOVETO = 5;
-const int BOT_CMD_RESETGOAL = 6; // Not implemented yet
-const int BOT_CMD_CC = 7;
-const int BOT_CMD_IF = 8;
-const int BOT_CMD_ELSE = 9;
-const int BOT_CMD_FI = 10;
-const int BOT_CMD_RESETAIM = 11;
-const int BOT_CMD_AIM = 12;
-const int BOT_CMD_PRESSKEY = 13;
-const int BOT_CMD_RELEASEKEY = 14;
-const int BOT_CMD_SELECTWEAPON = 15;
-const int BOT_CMD_IMPULSE = 16;
-const int BOT_CMD_WAIT_UNTIL = 17;
-const int BOT_CMD_MOVETOTARGET = 18;
-const int BOT_CMD_AIMTARGET = 19;
-const int BOT_CMD_BARRIER = 20;
-const int BOT_CMD_CONSOLE = 21;
-const int BOT_CMD_SOUND = 22;
-const int BOT_CMD_DEBUG_ASSERT_CANFIRE = 23;
-const int BOT_CMD_WHILE = 24; // TODO: Not implemented yet
-const int BOT_CMD_WEND = 25; // TODO: Not implemented yet
-const int BOT_CMD_CHASE = 26; // TODO: Not implemented yet
-
-const int BOT_CMD_COUNTER = 24; // Update this value if you add/remove a command
-
-// NOTE: Following commands should be implemented on the bot ai
-// If a new command should be handled by the target ai(s) please declare it here
-.float(vector) cmd_moveto;
-.float() cmd_resetgoal;
-
-//
-const int BOT_CMD_PARAMETER_NONE = 0;
-const int BOT_CMD_PARAMETER_FLOAT = 1;
-const int BOT_CMD_PARAMETER_STRING = 2;
-const int BOT_CMD_PARAMETER_VECTOR = 3;
-
-float bot_cmds_initialized;
-int bot_cmd_parm_type[BOT_CMD_COUNTER];
-string bot_cmd_string[BOT_CMD_COUNTER];
-
-// Bots command queue
-entity bot_cmd; // global current command
-.entity bot_cmd_current; // current command of this bot
-
-.float is_bot_cmd; // Tells if the entity is a bot command
-.float bot_cmd_index; // Position of the command in the queue
-.int bot_cmd_type; // If of command (see the BOT_CMD_* defines)
-.float bot_cmd_parm_float; // Field to store a float parameter
-.string bot_cmd_parm_string; // Field to store a string parameter
-.vector bot_cmd_parm_vector; // Field to store a vector parameter
-
-float bot_barriertime;
-.float bot_barrier;
-
-.float bot_cmd_execution_index; // Position in the queue of the command to be executed
-
// Initialize global commands list
// NOTE: New commands should be initialized here
void bot_commands_init()
if(cmd_parm_type!=BOT_CMD_PARAMETER_NONE&&parm=="")
{
- print("ERROR: A parameter is required for this command\n");
+ LOG_INFO("ERROR: A parameter is required for this command\n");
return 0;
}
}
return 1;
}
- print("ERROR: No such command '", cmdstring, "'\n");
+ LOG_INFO("ERROR: No such command '", cmdstring, "'\n");
return 0;
}
break;
}
- print(strcat("Command: ",bot_cmd_string[i],"\nParameter: <",stype,"> \n"));
+ LOG_INFO(strcat("Command: ",bot_cmd_string[i],"\nParameter: <",stype,"> \n"));
- print("Description: ");
+ LOG_INFO("Description: ");
switch(i)
{
case BOT_CMD_PAUSE:
- print("Stops the bot completely. Any command other than 'continue' will be ignored.");
+ LOG_INFO("Stops the bot completely. Any command other than 'continue' will be ignored.");
break;
case BOT_CMD_CONTINUE:
- print("Disable paused status");
+ LOG_INFO("Disable paused status");
break;
case BOT_CMD_WAIT:
- print("Pause command parsing and bot ai for N seconds. Pressed key will remain pressed");
+ LOG_INFO("Pause command parsing and bot ai for N seconds. Pressed key will remain pressed");
break;
case BOT_CMD_WAIT_UNTIL:
- print("Pause command parsing and bot ai until time is N from the last barrier. Pressed key will remain pressed");
+ LOG_INFO("Pause command parsing and bot ai until time is N from the last barrier. Pressed key will remain pressed");
break;
case BOT_CMD_BARRIER:
- print("Waits till all bots that have a command queue reach this command. Pressed key will remain pressed");
+ LOG_INFO("Waits till all bots that have a command queue reach this command. Pressed key will remain pressed");
break;
case BOT_CMD_TURN:
- print("Look to the right or left N degrees. For turning to the left use positive numbers.");
+ LOG_INFO("Look to the right or left N degrees. For turning to the left use positive numbers.");
break;
case BOT_CMD_MOVETO:
- print("Walk to an specific coordinate on the map. Usage: moveto \"x y z\"");
+ LOG_INFO("Walk to an specific coordinate on the map. Usage: moveto \"x y z\"");
break;
case BOT_CMD_MOVETOTARGET:
- print("Walk to the specific target on the map");
+ LOG_INFO("Walk to the specific target on the map");
break;
case BOT_CMD_RESETGOAL:
- print("Resets the goal stack");
+ LOG_INFO("Resets the goal stack");
break;
case BOT_CMD_CC:
- print("Execute client command. Examples: cc \"say something\"; cc god; cc \"name newnickname\"; cc kill;");
+ LOG_INFO("Execute client command. Examples: cc \"say something\"; cc god; cc \"name newnickname\"; cc kill;");
break;
case BOT_CMD_IF:
- print("Perform simple conditional execution.\n");
- print("Syntax: \n");
- print(" sv_cmd .. if \"condition\"\n");
- print(" sv_cmd .. <instruction if true>\n");
- print(" sv_cmd .. <instruction if true>\n");
- print(" sv_cmd .. else\n");
- print(" sv_cmd .. <instruction if false>\n");
- print(" sv_cmd .. <instruction if false>\n");
- print(" sv_cmd .. fi\n");
- print("Conditions: a=b, a>b, a<b, a\t\t(spaces not allowed)\n");
- print(" Values in conditions can be numbers, cvars in the form cvar.cvar_string or special fields\n");
- print("Fields: health, speed, flagcarrier\n");
- print("Examples: if health>50; if health>cvar.g_balance_laser_primary_damage; if flagcarrier;");
+ LOG_INFO("Perform simple conditional execution.\n");
+ LOG_INFO("Syntax: \n");
+ LOG_INFO(" sv_cmd .. if \"condition\"\n");
+ LOG_INFO(" sv_cmd .. <instruction if true>\n");
+ LOG_INFO(" sv_cmd .. <instruction if true>\n");
+ LOG_INFO(" sv_cmd .. else\n");
+ LOG_INFO(" sv_cmd .. <instruction if false>\n");
+ LOG_INFO(" sv_cmd .. <instruction if false>\n");
+ LOG_INFO(" sv_cmd .. fi\n");
+ LOG_INFO("Conditions: a=b, a>b, a<b, a\t\t(spaces not allowed)\n");
+ LOG_INFO(" Values in conditions can be numbers, cvars in the form cvar.cvar_string or special fields\n");
+ LOG_INFO("Fields: health, speed, flagcarrier\n");
+ LOG_INFO("Examples: if health>50; if health>cvar.g_balance_laser_primary_damage; if flagcarrier;");
break;
case BOT_CMD_RESETAIM:
- print("Points the aim to the coordinates x,y 0,0");
+ LOG_INFO("Points the aim to the coordinates x,y 0,0");
break;
case BOT_CMD_AIM:
- print("Move the aim x/y (horizontal/vertical) degrees relatives to the bot\n");
- print("There is a 3rd optional parameter telling in how many seconds the aim has to reach the new position\n");
- print("Examples: aim \"90 0\" // Turn 90 degrees inmediately (positive numbers move to the left/up)\n");
- print(" aim \"0 90 2\" // Will gradually look to the sky in the next two seconds");
+ LOG_INFO("Move the aim x/y (horizontal/vertical) degrees relatives to the bot\n");
+ LOG_INFO("There is a 3rd optional parameter telling in how many seconds the aim has to reach the new position\n");
+ LOG_INFO("Examples: aim \"90 0\" // Turn 90 degrees inmediately (positive numbers move to the left/up)\n");
+ LOG_INFO(" aim \"0 90 2\" // Will gradually look to the sky in the next two seconds");
break;
case BOT_CMD_AIMTARGET:
- print("Points the aim to given target");
+ LOG_INFO("Points the aim to given target");
break;
case BOT_CMD_PRESSKEY:
- print("Press one of the following keys: forward, backward, left, right, jump, crouch, attack1, attack2, use\n");
- print("Multiple keys can be pressed at time (with many presskey calls) and it will remain pressed until the command \"releasekey\" is called");
- print("Note: The script will not return the control to the bot ai until all keys are released");
+ LOG_INFO("Press one of the following keys: forward, backward, left, right, jump, crouch, attack1, attack2, use\n");
+ LOG_INFO("Multiple keys can be pressed at time (with many presskey calls) and it will remain pressed until the command \"releasekey\" is called");
+ LOG_INFO("Note: The script will not return the control to the bot ai until all keys are released");
break;
case BOT_CMD_RELEASEKEY:
- print("Release previoulsy used keys. Use the parameter \"all\" to release all keys");
+ LOG_INFO("Release previoulsy used keys. Use the parameter \"all\" to release all keys");
break;
case BOT_CMD_SOUND:
- print("play sound file at bot location");
+ LOG_INFO("play sound file at bot location");
break;
case BOT_CMD_DEBUG_ASSERT_CANFIRE:
- print("verify the state of the weapon entity");
+ LOG_INFO("verify the state of the weapon entity");
break;
default:
- print("This command has no description yet.");
+ LOG_INFO("This command has no description yet.");
break;
}
- print("\n");
+ LOG_INFO("\n");
}
}
if(!bot_cmds_initialized)
bot_commands_init();
- print("List of all available commands:\n");
- print(" Command - Parameter Type\n");
+ LOG_INFO("List of all available commands:\n");
+ LOG_INFO(" Command - Parameter Type\n");
for(i=1;i<BOT_CMD_COUNTER;++i)
{
ptype = "none";
break;
}
- print(strcat(" ",bot_cmd_string[i]," - <",ptype,"> \n"));
+ LOG_INFO(strcat(" ",bot_cmd_string[i]," - <",ptype,"> \n"));
}
}
// Commands code
.int bot_exec_status;
-#define BOT_EXEC_STATUS_IDLE 0
-#define BOT_EXEC_STATUS_PAUSED 1
-#define BOT_EXEC_STATUS_WAITING 2
-
-#define CMD_STATUS_EXECUTING 0
-#define CMD_STATUS_FINISHED 1
-#define CMD_STATUS_ERROR 2
-
void SV_ParseClientCommand(string s);
float bot_cmd_cc()
{
}
float bot_cmd_impulse()
-{
+{SELFPARAM();
self.impulse = bot_cmd.bot_cmd_parm_float;
return CMD_STATUS_FINISHED;
}
float bot_cmd_continue()
-{
+{SELFPARAM();
self.bot_exec_status &= ~BOT_EXEC_STATUS_PAUSED;
return CMD_STATUS_FINISHED;
}
.float bot_cmd_wait_time;
float bot_cmd_wait()
-{
+{SELFPARAM();
if(self.bot_exec_status & BOT_EXEC_STATUS_WAITING)
{
if(time>=self.bot_cmd_wait_time)
}
float bot_cmd_wait_until()
-{
+{SELFPARAM();
if(time < bot_cmd.bot_cmd_parm_float + bot_barriertime)
{
self.bot_exec_status |= BOT_EXEC_STATUS_WAITING;
}
float bot_cmd_barrier()
-{
+{SELFPARAM();
entity cl;
// 0 = no barrier, 1 = waiting, 2 = waiting finished
}
float bot_cmd_turn()
-{
+{SELFPARAM();
self.v_angle_y = self.v_angle.y + bot_cmd.bot_cmd_parm_float;
self.v_angle_y = self.v_angle.y - floor(self.v_angle.y / 360) * 360;
return CMD_STATUS_FINISHED;
}
float bot_cmd_select_weapon()
-{
+{SELFPARAM();
float id;
id = bot_cmd.bot_cmd_parm_float;
const int CMD_CONDITION_false_BLOCK = 8;
float bot_cmd_eval(string expr)
-{
+{SELFPARAM();
// Search for numbers
if(strstrofs("0123456789", substring(expr, 0, 1), 0) >= 0)
{
return ((self.flagcarried!=world));
}
- print(strcat("ERROR: Unable to convert the expression '",expr,"' into a numeric value\n"));
+ LOG_INFO(strcat("ERROR: Unable to convert the expression '",expr,"' into a numeric value\n"));
return 0;
}
float bot_cmd_if()
-{
+{SELFPARAM();
string expr, val_a, val_b;
float cmpofs;
if(self.bot_cmd_condition_status != CMD_CONDITION_NONE)
{
// Only one "if" block is allowed at time
- print("ERROR: Only one conditional block can be processed at time");
+ LOG_INFO("ERROR: Only one conditional block can be processed at time");
bot_clearqueue(self);
return CMD_STATUS_ERROR;
}
}
float bot_cmd_else()
-{
+{SELFPARAM();
self.bot_cmd_condition_status &= ~CMD_CONDITION_true_BLOCK;
self.bot_cmd_condition_status |= CMD_CONDITION_false_BLOCK;
return CMD_STATUS_FINISHED;
}
float bot_cmd_fi()
-{
+{SELFPARAM();
self.bot_cmd_condition_status = CMD_CONDITION_NONE;
return CMD_STATUS_FINISHED;
}
float bot_cmd_resetaim()
-{
+{SELFPARAM();
self.v_angle = '0 0 0';
return CMD_STATUS_FINISHED;
}
.vector bot_cmd_aim_end;
float bot_cmd_aim()
-{
+{SELFPARAM();
// Current direction
if(self.bot_cmd_aim_endtime)
{
}
float bot_cmd_aimtarget()
-{
+{SELFPARAM();
if(self.bot_cmd_aim_endtime)
{
return bot_cmd_aim();
const int BOT_CMD_KEY_CHAT = 1024;
float bot_presskeys()
-{
+{SELFPARAM();
self.movement = '0 0 0';
self.BUTTON_JUMP = false;
self.BUTTON_CROUCH = false;
float bot_cmd_keypress_handler(string key, float enabled)
-{
+{SELFPARAM();
switch(key)
{
case "all":
}
float bot_cmd_pause()
-{
+{SELFPARAM();
self.button1 = 0;
self.button8 = 0;
self.BUTTON_USE = 0;
}
float bot_cmd_moveto()
-{
+{SELFPARAM();
return self.cmd_moveto(bot_cmd.bot_cmd_parm_vector);
}
float bot_cmd_movetotarget()
-{
+{SELFPARAM();
entity e;
e = bot_getplace(bot_cmd.bot_cmd_parm_string);
if(!e)
}
float bot_cmd_resetgoal()
-{
+{SELFPARAM();
return self.cmd_resetgoal();
}
float bot_cmd_sound()
-{
+{SELFPARAM();
string f;
f = bot_cmd.bot_cmd_parm_string;
atten = stof(argv(2));
precache_sound(f);
- sound(self, chan, sample, vol, atten);
+ _sound(self, chan, sample, vol, atten);
return CMD_STATUS_FINISHED;
}
.entity tuba_note;
float bot_cmd_debug_assert_canfire()
-{
+{SELFPARAM();
float f;
f = bot_cmd.bot_cmd_parm_float;
if(f)
{
self.colormod = '0 8 8';
- print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by weaponentity state\n");
+ LOG_INFO("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by weaponentity state\n");
}
}
else if(ATTACK_FINISHED(self) > time)
if(f)
{
self.colormod = '8 0 8';
- print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by ATTACK_FINISHED (", ftos(ATTACK_FINISHED(self) - time), " seconds left)\n");
+ LOG_INFO("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by ATTACK_FINISHED (", ftos(ATTACK_FINISHED(self) - time), " seconds left)\n");
}
}
else if(self.tuba_note)
if(f)
{
self.colormod = '8 0 0';
- print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, bot still has an active tuba note\n");
+ LOG_INFO("Bot ", self.netname, " using ", self.weaponname, " wants to fire, bot still has an active tuba note\n");
}
}
else
if(!f)
{
self.colormod = '8 8 0';
- print("Bot ", self.netname, " using ", self.weaponname, " thinks it has fired, but apparently did not; ATTACK_FINISHED says ", ftos(ATTACK_FINISHED(self) - time), " seconds left\n");
+ LOG_INFO("Bot ", self.netname, " using ", self.weaponname, " thinks it has fired, but apparently did not; ATTACK_FINISHED says ", ftos(ATTACK_FINISHED(self) - time), " seconds left\n");
}
}
//
void bot_command_executed(float rm)
-{
+{SELFPARAM();
entity cmd;
cmd = bot_cmd;
}
void bot_setcurrentcommand()
-{
+{SELFPARAM();
bot_cmd = world;
if(!self.bot_cmd_current)
void bot_resetqueues()
{
entity cl;
- float i;
FOR_EACH_CLIENT(cl) if(cl.isbot)
{
bot_clearqueue(cl);
// also, cancel all barriers
cl.bot_barrier = 0;
- for(i = 0; i < cl.bot_places_count; ++i)
+ for(int i = 0; i < cl.bot_places_count; ++i)
{
strunzone(cl.(bot_placenames[i]));
cl.(bot_placenames[i]) = string_null;
// Here we map commands to functions and deal with complex interactions between commands and execution states
// NOTE: Of course you need to include your commands here too :)
float bot_execute_commands_once()
-{
+{SELFPARAM();
float status, ispressingkey;
// Find command
if(bot_cmd.bot_cmd_type!=BOT_CMD_NULL)
{
bot_command_executed(true);
- print( "WARNING: Commands are ignored while the bot is paused. Use the command 'continue' instead.\n");
+ LOG_INFO( "WARNING: Commands are ignored while the bot is paused. Use the command 'continue' instead.\n");
}
return 1;
}
status = bot_cmd_debug_assert_canfire();
break;
default:
- print(strcat("ERROR: Invalid command on queue with id '",ftos(bot_cmd.bot_cmd_type),"'\n"));
+ LOG_INFO(strcat("ERROR: Invalid command on queue with id '",ftos(bot_cmd.bot_cmd_type),"'\n"));
return 0;
}
if (status==CMD_STATUS_ERROR)
- print(strcat("ERROR: The command '",bot_cmd_string[bot_cmd.bot_cmd_type],"' returned an error status\n"));
+ LOG_INFO(strcat("ERROR: The command '",bot_cmd_string[bot_cmd.bot_cmd_type],"' returned an error status\n"));
// Move execution pointer
if(status==CMD_STATUS_EXECUTING)