#include "campaign.qh"
+#include <common/campaign_common.qh>
#include <common/mapinfo.qh>
-#include <common/weapons/_all.qh>
#include <common/stats.qh>
-
-#include "cheats.qh"
+#include <common/weapons/_all.qh>
+#include <server/cheats.qh>
#include <server/intermission.qh>
-#include "world.qh"
-
-#include <common/campaign_common.qh>
+#include <server/world.qh>
// campaign cvars:
// _campaign_index: index of CURRENT map