]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cheats.qc
Merge branch 'master' into martin-t/msnt
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
index 71e0cd2e861805db6342b4203e39066b85ac39bc..543a3f98d2174346e3fd61b27ae320ea15fd3f78 100644 (file)
@@ -14,7 +14,7 @@
 
 #include <common/physics/player.qh>
 
-#include "../common/monsters/all.qh"
+#include "../common/monsters/_mod.qh"
 
 #include <common/weapons/_all.qh>
 
@@ -262,7 +262,7 @@ float CheatImpulse(entity this, int imp)
                case CHIMPULSE_R00T.impulse:
                        IS_CHEAT(this, imp, 0, 0);
                        RandomSelection_Init();
-                       FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it) && DIFF_TEAM(it, this), LAMBDA(RandomSelection_Add(it, 0, string_null, 1, 1)));
+                       FOREACH_CLIENT(IS_PLAYER(it) && !IS_DEAD(it) && DIFF_TEAM(it, this), LAMBDA(RandomSelection_AddEnt(it, 1, 1)));
                        if(RandomSelection_chosen_ent)
                                e = RandomSelection_chosen_ent;
                        else
@@ -475,9 +475,9 @@ float CheatCommand(entity this, int argc)
                        RandomSelection_Init();
                        crosshair_trace(this);
                        for(entity e = NULL; (e = find(e, classname, "dragbox_box")); )
-                               RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
+                               RandomSelection_AddEnt(e, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                        for(entity e = NULL; (e = find(e, classname, "dragpoint")); )
-                               RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
+                               RandomSelection_AddEnt(e, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                        if(RandomSelection_chosen_ent)
                        {
                                delete(RandomSelection_chosen_ent.killindicator.killindicator);
@@ -497,9 +497,9 @@ float CheatCommand(entity this, int argc)
                                RandomSelection_Init();
                                crosshair_trace(this);
                                for(entity e = NULL; (e = find(e, classname, "dragbox_box")); )
-                                       RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
+                                       RandomSelection_AddEnt(e, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                                for(entity e = NULL; (e = find(e, classname, "dragpoint")); )
-                                       RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
+                                       RandomSelection_AddEnt(e, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
                                if(RandomSelection_chosen_ent)
                                {
                                        if(substring(argv(1), 0, 1) == "*")
@@ -913,7 +913,7 @@ void Drag_Finish(entity dragger)
                        break;
        }
 
-       if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
+       if((draggee.flags & FL_ITEM) && (vdist(draggee.velocity, <, 32)))
        {
                draggee.velocity = '0 0 0';
                SET_ONGROUND(draggee); // floating items are FUN