]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cheats.qc
Merge branch 'master' into terencehill/hud_cleanups
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
index 361afadee6d1dce14f016c3022f8ac06425046c1..64c7cec19e17ea2627faf89f40ca8d91bd95710a 100644 (file)
@@ -1,5 +1,4 @@
 #include "cheats.qh"
-#include "_all.qh"
 
 #include "g_damage.qh"
 #include "race.qh"
@@ -10,8 +9,7 @@
 #include "weapons/tracing.qh"
 
 #include "../common/constants.qh"
-#include "../common/deathtypes.qh"
-#include "../common/effects/effects.qh"
+#include "../common/deathtypes/all.qh"
 #include "../common/util.qh"
 
 #include "../common/monsters/all.qh"
 
 #include "../common/triggers/func/breakable.qh"
 
-#include "../csqcmodellib/sv_model.qh"
+#include "../lib/csqcmodel/sv_model.qh"
 
-#include "../warpzonelib/anglestransform.qh"
-#include "../warpzonelib/util_server.qh"
+#include "../lib/warpzone/anglestransform.qh"
+#include "../lib/warpzone/util_server.qh"
 
 void CopyBody(float keepvelocity);
 
@@ -129,8 +127,8 @@ void info_autoscreenshot_findtarget()
        self.angles_y = a.y;
        // we leave Rick Roll alone
 }
-void spawnfunc_info_autoscreenshot()
-{SELFPARAM();
+spawnfunc(info_autoscreenshot)
+{
        if(++num_autoscreenshot > autocvar_g_max_info_autoscreenshot)
        {
                objerror("Too many info_autoscreenshot entitites. FAIL!");
@@ -287,7 +285,7 @@ float CheatImpulse(float i)
 
                        e2 = spawn();
                        setorigin(e2, e.origin);
-                       RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT, e);
+                       RadiusDamage(e2, self, 1000, 0, 128, world, world, 500, DEATH_CHEAT.m_id, e);
                        remove(e2);
 
                        LOG_INFO("404 Sportsmanship not found.\n");
@@ -372,7 +370,7 @@ float CheatCommand(float argc)
                                                e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
                                                e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
                                        }
-                                       WITH(entity, self, e, spawnfunc_func_breakable());
+                                       WITH(entity, self, e, spawnfunc_func_breakable(e));
                                        // now, is it valid?
                                        if(f == 0)
                                        {