.float maycheat;
float sv_cheats;
-float autocvar_sv_cheats;
#define CHIMPULSE_SPEEDRUN_INIT 30
#define CHIMPULSE_GIVE_ALL 99
IS_CHEAT(i, 0, 0);
FOR_EACH_PLAYER(e)
{
- if( e.playermodel == "models/player/jeandarc.zym"
- || e.playermodel == "models/player/pyria.zym"
- || e.playermodel == "models/player/skadi.zym"
- || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
- || e.playermodel == "models/player/visitant.zym")
+ get_model_parameters(e.playermodel, e.skinindex);
+ if(get_model_parameters_sex == "Female")
{
makevectors(e.angles);
traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
if(self.movetype != MOVETYPE_FLY)
{
self.movetype = MOVETYPE_FLY;
- sprint(self, "flmodey ON\n");
+ sprint(self, "flymode ON\n");
DID_CHEAT();
}
else
END_CHEAT_FUNCTION();
}
+void crosshair_trace_plusvisibletriggers(entity pl);
void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
void Drag_Finish(entity dragger);
float Drag_IsDraggable(entity draggee);
if(Drag_CanDrag(self))
if(self.BUTTON_DRAG)
{
- crosshair_trace(self);
+ crosshair_trace_plusvisibletriggers(self);
if(trace_ent)
if(Drag_IsDraggable(trace_ent))
switch(0)
// ENTITY DRAGGING
+void crosshair_trace_plusvisibletriggers(entity pl)
+{
+ entity first;
+ entity e;
+ first = findchainfloat(solid, SOLID_TRIGGER);
+
+ for (e = first; e; e = e.chain)
+ if (e.model != "")
+ e.solid = SOLID_BSP;
+
+ crosshair_trace(pl);
+
+ for (e = first; e; e = e.chain)
+ e.solid = SOLID_TRIGGER;
+}
+
// on dragger:
.float draggravity;
.float dragspeed; // speed of mouse wheel action
return FALSE;
if(draggee.classname == "func_button")
return FALSE;
- if(draggee.model == "")
- return FALSE;
+// if(draggee.model == "")
+// return FALSE;
if(draggee.classname == "spectator")
return FALSE;
if(draggee.classname == "observer")
return FALSE;
if(draggee.classname == "exteriorweaponentity")
return FALSE;
+ if(draggee.classname == "weaponentity")
+ return FALSE;
return TRUE;
}