#include "../lib/warpzone/anglestransform.qh"
#include "../lib/warpzone/util_server.qh"
-void CopyBody(float keepvelocity);
+void CopyBody(entity this, float keepvelocity);
#ifdef NOCHEATS
IS_CHEAT(imp, 0, 0);
makevectors (self.v_angle);
self.velocity = self.velocity + v_forward * 300;
- CopyBody(1);
+ CopyBody(self, 1);
self.lip += 1;
self.velocity = self.velocity - v_forward * 300;
DID_CHEAT();
break;
case CHIMPULSE_CLONE_STANDING.impulse:
IS_CHEAT(imp, 0, 0);
- CopyBody(0);
+ CopyBody(self, 0);
self.lip += 1;
DID_CHEAT();
break;