-#ifndef CHEATS_H
-#define CHEATS_H
+#pragma once
-#include "../common/impulses/all.qh"
+#include <common/impulses/all.qh>
//float autocvar_sv_cheats; // must... declare... global
.float cheatcount;
void CheatInit();
void CheatShutdown();
-void CheatShutdownClient();
-float CheatImpulse(float i);
-float CheatCommand(float argc);
-float CheatFrame();
+float CheatImpulse(entity this, int imp);
+float CheatCommand(entity this, int argc);
+float CheatFrame(entity this);
const float CHRAME_DRAG = 8;
void Drag_MoveDrag(entity from, entity to); // call this from CopyBody
-#endif