-float autocvar_sv_cheats; // must... declare... global
+#ifndef CHEATS_H
+#define CHEATS_H
+
+#include "../common/impulses/all.qh"
+
+//float autocvar_sv_cheats; // must... declare... global
float cheatcount_total;
.float cheatcount;
void CheatInit();
void CheatShutdown();
-void CheatInitClient();
void CheatShutdownClient();
-float CheatImpulse(float i);
+float CheatImpulse(int imp);
float CheatCommand(float argc);
float CheatFrame();
+const float CHRAME_DRAG = 8;
+
void Drag_MoveDrag(entity from, entity to); // call this from CopyBody
+#endif