]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cheats.qh
Use Coord instead of Short for spawnpoint origins (potentially fixes effects on reall...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qh
index dde27e8923a93af60632e98e9e50aacbd34cb94d..7301df4a0968b1142b71d549ec5b408cf4771f28 100644 (file)
@@ -1,73 +1,7 @@
 #ifndef CHEATS_H
 #define CHEATS_H
 
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-    #include "../common/util-pre.qh"
-    #include "sys-pre.qh"
-    #include "../dpdefs/progsdefs.qc"
-    #include "../dpdefs/dpextensions.qc"
-    #include "sys-post.qh"
-    #include "../warpzonelib/anglestransform.qh"
-    #include "../warpzonelib/mathlib.qh"
-    #include "../warpzonelib/common.qh"
-    #include "../warpzonelib/util_server.qh"
-    #include "../warpzonelib/server.qh"
-    #include "../common/constants.qh"
-    #include "../common/stats.qh"
-    #include "../common/teams.qh"
-    #include "../common/util.qh"
-    #include "../common/nades.qh"
-    #include "../common/buffs.qh"
-    #include "../common/test.qh"
-    #include "../common/counting.qh"
-    #include "../common/urllib.qh"
-    #include "../common/command/markup.qh"
-    #include "../common/command/rpn.qh"
-    #include "../common/command/generic.qh"
-    #include "../common/command/shared_defs.qh"
-    #include "../common/net_notice.qh"
-    #include "../common/animdecide.qh"
-    #include "../common/monsters/monsters.qh"
-    #include "../common/monsters/sv_monsters.qh"
-    #include "../common/monsters/spawn.qh"
-    #include "../common/weapons/config.qh"
-    #include "../common/weapons/weapons.qh"
-    #include "weapons/accuracy.qh"
-    #include "weapons/common.qh"
-    #include "weapons/csqcprojectile.qh"
-    #include "weapons/hitplot.qh"
-    #include "weapons/selection.qh"
-    #include "weapons/spawning.qh"
-    #include "weapons/throwing.qh"
-    #include "weapons/tracing.qh"
-    #include "weapons/weaponstats.qh"
-    #include "weapons/weaponsystem.qh"
-    #include "t_items.qh"
-    #include "autocvars.qh"
-    #include "constants.qh"
-    #include "defs.qh"
-    #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "mutators/mutators_include.qh"
-    #include "tturrets/include/turrets_early.qh"
-    #include "vehicles/vehicles_def.qh"
-    #include "campaign.qh"
-    #include "../common/campaign_common.qh"
-    #include "../common/mapinfo.qh"
-    #include "command/common.qh"
-    #include "command/banning.qh"
-    #include "command/radarmap.qh"
-    #include "command/vote.qh"
-    #include "command/getreplies.qh"
-    #include "command/cmd.qh"
-    #include "command/sv_cmd.qh"
-    #include "../common/csqcmodel_settings.qh"
-    #include "../csqcmodellib/common.qh"
-    #include "../csqcmodellib/sv_model.qh"
-    #include "anticheat.qh"
-#endif
+#include "../common/impulses/all.qh"
 
 //float autocvar_sv_cheats; // must... declare... global
 
@@ -75,11 +9,12 @@ float cheatcount_total;
 .float cheatcount;
 void CheatInit();
 void CheatShutdown();
-void CheatInitClient();
 void CheatShutdownClient();
-float CheatImpulse(float i);
+float CheatImpulse(int imp);
 float CheatCommand(float argc);
 float CheatFrame();
 
+const float CHRAME_DRAG = 8;
+
 void Drag_MoveDrag(entity from, entity to); // call this from CopyBody
-#endif
\ No newline at end of file
+#endif