void PutObserverInServer (void)
{
entity spot;
-
+ self.hud = HUD_NORMAL;
race_PreSpawnObserver();
spot = SelectSpawnPoint (TRUE);
self.alivetime = 0;
}
+ if(self.vehicle)
+ vehicles_exit(VHEF_RELESE);
+
if(self.flagcarried)
DropFlag(self.flagcarried, world, world);
accuracy_resend(self);
self.spectatortime = time;
-
+
self.classname = "observer";
self.iscreature = FALSE;
self.health = -666;
self.takedamage = DAMAGE_NO;
self.solid = SOLID_NOT;
- self.movetype = MOVETYPE_NOCLIP;
+ self.movetype = MOVETYPE_FLY_WORLDONLY; //(self.cvar_cl_clippedspectating ? MOVETYPE_NOCLIP : MOVETYPE_FLY); // it's too early for this anyway, lets just set it in playerprethink
self.flags = FL_CLIENT | FL_NOTARGET;
self.armorvalue = 666;
self.effects = 0;
self.fixangle = TRUE;
self.crouch = FALSE;
- self.view_ofs = PL_VIEW_OFS;
+ self.view_ofs = '0 0 0'; // so that your view doesn't go into the ceiling with MOVETYPE_FLY_WORLDONLY, previously "PL_VIEW_OFS"
setorigin (self, spot.origin);
- setsize (self, '0 0 0', '0 0 0');
+ setsize (self, PL_CROUCH_MIN, PL_CROUCH_MAX); // give the spectator some space between walls for MOVETYPE_FLY_WORLDONLY
self.prevorigin = self.origin;
self.items = 0;
self.weapons = 0;
self.model = "";
self.modelindex = 0;
self.weapon = 0;
+ self.switchingweapon = 0;
self.weaponmodel = "";
self.weaponentity = world;
self.exteriorweaponentity = world;
else
self.frags = FRAGS_LMS_LOSER;
}
+ else if(g_ca)
+ {
+ if(self.caplayer)
+ self.frags = FRAGS_LMS_LOSER;
+ else
+ self.frags = FRAGS_SPECTATOR;
+ }
else
self.frags = FRAGS_SPECTATOR;
}
self.oldorigin = self.origin;
self.prevorigin = self.origin;
self.lastrocket = world; // stop rocket guiding, no revenge from the grave!
+ self.lastteleporttime = time; // prevent insane speeds due to changing origin
if(g_arena)
{
//stuffcmd(self, "set viewsize $tmpviewsize \n");
if (autocvar_g_spawnsound)
- sound (self, CHAN_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
if(g_assault) {
if(self.team == assault_attacker_team)
if(e.spawnflags & WEP_FLAG_RELOADABLE) // prevent accessing undefined cvars
self.weapon_load[j] = cvar(strcat("g_balance_", e.netname, "_reload_ammo"));
}
- self.weapon_forbidchange = FALSE;
oldself = self;
self = spot;
self.switchweapon = w_getbestweapon(self);
self.cnt = self.switchweapon;
self.weapon = 0;
+ self.switchingweapon = 0;
if(!self.alivetime)
self.alivetime = time;
void ClientKill_Now()
{
- remove(self.killindicator);
+ if(self.vehicle)
+ {
+ vehicles_exit(VHEF_RELESE);
+ if(!self.killindicator_teamchange)
+ {
+ self.vehicle_health = -1;
+ Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0');
+ }
+ }
+
+ if(self.killindicator && !wasfreed(self.killindicator))
+ remove(self.killindicator);
+
self.killindicator = world;
if(self.killindicator_teamchange)
}
void KillIndicator_Think()
{
+ if (gameover)
+ {
+ self.owner.killindicator = world;
+ remove(self);
+ return;
+ }
+
if (!self.owner.modelindex)
{
self.owner.killindicator = world;
}
}
+float clientkilltime;
void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2 = spec
{
float killtime;
+ float starttime;
entity e;
+
+ if (gameover)
+ return;
+
killtime = autocvar_g_balance_kill_delay;
if(g_race_qualifying || g_cts)
}
else
{
+ starttime = max(time, clientkilltime);
+
self.killindicator = spawn();
self.killindicator.owner = self;
self.killindicator.scale = 0.5;
setattachment(self.killindicator, self, "");
setorigin(self.killindicator, '0 0 52');
self.killindicator.think = KillIndicator_Think;
- self.killindicator.nextthink = time + (self.lip) * 0.05;
+ self.killindicator.nextthink = starttime + (self.lip) * 0.05;
+ clientkilltime = max(clientkilltime, self.killindicator.nextthink + 0.05);
self.killindicator.cnt = ceil(killtime);
self.killindicator.count = bound(0, ceil(killtime), 10);
//sprint(self, strcat("^1You'll be dead in ", ftos(self.killindicator.cnt), " seconds\n"));
setattachment(e.killindicator, e, "");
setorigin(e.killindicator, '0 0 52');
e.killindicator.think = KillIndicator_Think;
- e.killindicator.nextthink = time + (e.lip) * 0.05;
+ e.killindicator.nextthink = starttime + (e.lip) * 0.05;
+ clientkilltime = max(clientkilltime, e.killindicator.nextthink + 0.05);
e.killindicator.cnt = ceil(killtime);
}
self.lip = 0;
{
self.killindicator.colormod = '0 0 0';
if(clienttype(self) == CLIENTTYPE_REAL)
- Send_CSQC_Centerprint_Generic(self, CPID_KILL, "^1Suicide in %d seconds", 1, self.killindicator.cnt);
+ if(self.killindicator.cnt > 0)
+ Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "^1Suicide in %d seconds", 1, self.killindicator.cnt);
}
else if(targetteam == -1) // auto
{
self.killindicator.colormod = '0 1 0';
if(clienttype(self) == CLIENTTYPE_REAL)
+ if(self.killindicator.cnt > 0)
Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Changing team in %d seconds", 1, self.killindicator.cnt);
}
else if(targetteam == -2) // spectate
{
self.killindicator.colormod = '0.5 0.5 0.5';
if(clienttype(self) == CLIENTTYPE_REAL)
+ if(self.killindicator.cnt > 0)
Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Spectating in %d seconds", 1, self.killindicator.cnt);
}
else
{
self.killindicator.colormod = TeamColor(targetteam);
if(clienttype(self) == CLIENTTYPE_REAL)
+ if(self.killindicator.cnt > 0)
Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("Changing to ", ColoredTeamName(targetteam), " in %d seconds"), 1, self.killindicator.cnt);
}
}
void ClientKill (void)
{
+ if (gameover)
+ return;
+
if((g_arena || g_ca) && ((champion && champion.classname == "player" && player_count > 1) || player_count == 1)) // don't allow a kill in this case either
{
// do nothing
e.lip = 0;
}
-void DoTeamChange(float destteam)
-{
- float t, c0;
- if(!teamplay)
- {
- if(destteam >= 0)
- SetPlayerColors(self, destteam);
- return;
- }
- if(self.classname == "player")
- if(destteam == -1)
- {
- CheckAllowedTeams(self);
- t = FindSmallestTeam(self, TRUE);
- switch(self.team)
- {
- case COLOR_TEAM1: c0 = c1; break;
- case COLOR_TEAM2: c0 = c2; break;
- case COLOR_TEAM3: c0 = c3; break;
- case COLOR_TEAM4: c0 = c4; break;
- default: c0 = 999;
- }
- switch(t)
- {
- case 1:
- if(c0 > c1)
- destteam = COLOR_TEAM1;
- break;
- case 2:
- if(c0 > c2)
- destteam = COLOR_TEAM2;
- break;
- case 3:
- if(c0 > c3)
- destteam = COLOR_TEAM3;
- break;
- case 4:
- if(c0 > c4)
- destteam = COLOR_TEAM4;
- break;
- }
- if(destteam == -1)
- return;
- }
- if(destteam == self.team && destteam >= 0 && !self.killindicator)
- return;
- ClientKill_TeamChange(destteam);
-}
-
void FixClientCvars(entity e)
{
// send prediction settings to the client
playerdemo_init();
anticheat_init();
-
+
race_PreSpawnObserver();
//if(g_domination)
self.playerid = (playerid_last = playerid_last + 1);
+ PlayerStats_AddEvent(sprintf("kills-%d", self.playerid));
+
if(clienttype(self) == CLIENTTYPE_BOT)
PlayerStats_AddPlayer(self);
bprint("\n");
stuffcmd(self, strcat(clientstuff, "\n"));
- stuffcmd(self, strcat("exec maps/", mapname, ".cfg\n"));
- stuffcmd(self, "cl_particles_reloadeffects\n");
+ stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this?
FixClientCvars(self);
void ReadyCount();
void ClientDisconnect (void)
{
+ if(self.vehicle)
+ vehicles_exit(VHEF_RELESE);
+
if not(self.flags & FL_CLIENT)
{
print("Warning: ClientDisconnect without ClientConnect\n");
if(clienttype(self) == CLIENTTYPE_REAL)
if(floor(finished - time - frametime) != floor(finished - time))
if(finished - time < 6)
- sound (self, CHAN_AUTO, samp, VOL_BASE, ATTN_NORM);
+ sound (self, CH_INFO, samp, VOL_BASE, ATTN_NORM);
}
void player_powerups (void)
{
// add a way to see what the items were BEFORE all of these checks for the mutator hook
olditems = self.items;
-
+
if((self.items & IT_USING_JETPACK) && !self.deadflag)
{
- SoundEntity_StartSound(self, CHAN_PLAYER, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
+ SoundEntity_StartSound(self, CH_TRIGGER_SINGLE, "misc/jetpack_fly.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
self.modelflags |= MF_ROCKET;
}
else
{
- SoundEntity_StopSound(self, CHAN_PLAYER);
+ SoundEntity_StopSound(self, CH_TRIGGER_SINGLE);
self.modelflags &~= MF_ROCKET;
}
if(!self.modelindex || self.deadflag) // don't apply the flags if the player is gibbed
return;
-
+
Fire_ApplyDamage(self);
Fire_ApplyEffect(self);
if (time < self.spawnshieldtime)
self.effects = self.effects | (EF_ADDITIVE | EF_FULLBRIGHT);
}
-
+
MUTATOR_CALLHOOK(PlayerPowerups);
}
self.pressedkeys = spectatee.pressedkeys;
self.weapons = spectatee.weapons;
self.switchweapon = spectatee.switchweapon;
+ self.switchingweapon = spectatee.switchingweapon;
self.weapon = spectatee.weapon;
self.nex_charge = spectatee.nex_charge;
self.nex_chargepool_ammo = spectatee.nex_chargepool_ammo;
self.dmg_save = spectatee.dmg_save;
self.dmg_inflictor = spectatee.dmg_inflictor;
self.angles = spectatee.v_angle;
- self.fixangle = TRUE;
+ if(!self.BUTTON_USE)
+ self.fixangle = TRUE;
setorigin(self, spectatee.origin);
setsize(self, spectatee.mins, spectatee.maxs);
SetZoomState(spectatee.zoomstate);
anticheat_spectatecopy(spectatee);
+
+ //self.vehicle = spectatee.vehicle;
+
+ self.hud = spectatee.hud;
+ if(spectatee.vehicle)
+ {
+ setorigin(self, spectatee.origin);
+ self.velocity = spectatee.vehicle.velocity;
+ self.v_angle += spectatee.vehicle.angles;
+ //self.v_angle_x *= -1;
+ self.vehicle_health = spectatee.vehicle_health;
+ self.vehicle_shield = spectatee.vehicle_shield;
+ self.vehicle_energy = spectatee.vehicle_energy;
+ self.vehicle_ammo1 = spectatee.vehicle_ammo1;
+ self.vehicle_ammo2 = spectatee.vehicle_ammo2;
+ self.vehicle_reload1 = spectatee.vehicle_reload1;
+ self.vehicle_reload2 = spectatee.vehicle_reload2;
+
+ msg_entity = self;
+ WriteByte (MSG_ONE, SVC_SETVIEWPORT);
+ WriteEntity(MSG_ONE, spectatee);
+ //self.tur_head = spectatee.vehicle.vehicle_viewport;
+ }
}
float SpectateUpdate() {
if(!self.enemy)
- return 0;
+ return 0;
if (self == self.enemy)
return 0;
return 1;
}
-float SpectateNext() {
- other = find(self.enemy, classname, "player");
- if (!other)
+// Returns next available player to spectate if g_ca_spectate_enemies == 0
+entity CA_SpectateNext(entity start) {
+ if (start.team == self.team) {
+ return start;
+ }
+
+ other = start;
+ // continue from current player
+ while(other && other.team != self.team) {
+ other = find(other, classname, "player");
+ }
+
+ if (!other) {
+ // restart from begining
other = find(other, classname, "player");
+ while(other && other.team != self.team) {
+ other = find(other, classname, "player");
+ }
+ }
+
+ return other;
+}
+float SpectateNext() {
+ other = find(self.enemy, classname, "player");
+ if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer) {
+ // CA and ca players when spectating enemies is forbidden
+ other = CA_SpectateNext(other);
+ } else {
+ // other modes and ca spectators or spectating enemies is allowed
+ if (!other)
+ other = find(other, classname, "player");
+ }
+
if (other)
self.enemy = other;
if(self.enemy.classname == "player") {
- msg_entity = self;
- WriteByte(MSG_ONE, SVC_SETVIEW);
- WriteEntity(MSG_ONE, self.enemy);
- //stuffcmd(self, "set viewsize $tmpviewsize \n");
- self.movetype = MOVETYPE_NONE;
- accuracy_resend(self);
-
- if(!SpectateUpdate())
- PutObserverInServer();
-
- return 1;
+ if(self.enemy.vehicle)
+ {
+ msg_entity = self;
+ WriteByte(MSG_ONE, SVC_SETVIEWPORT);
+ WriteEntity(MSG_ONE, self.enemy);
+ //stuffcmd(self, "set viewsize $tmpviewsize \n");
+ self.movetype = MOVETYPE_NONE;
+ accuracy_resend(self);
+ }
+ else
+ {
+ msg_entity = self;
+ WriteByte(MSG_ONE, SVC_SETVIEW);
+ WriteEntity(MSG_ONE, self.enemy);
+ //stuffcmd(self, "set viewsize $tmpviewsize \n");
+ self.movetype = MOVETYPE_NONE;
+ accuracy_resend(self);
+
+ if(!SpectateUpdate())
+ PutObserverInServer();
+ }
+ return 1;
} else {
return 0;
}
}
}
+.float prevent_join_msgtime;
void LeaveSpectatorMode()
{
if(nJoinAllowed(1)) {
bprint ("^4", self.netname, "^4 is playing now\n");
if(!autocvar_g_campaign)
+ if (time < self.jointime + autocvar_welcome_message_time)
Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD); // clear MOTD
+ if (self.prevent_join_msgtime)
+ {
+ Send_CSQC_Centerprint_Generic_Expire(self, CPID_PREVENT_JOIN);
+ self.prevent_join_msgtime = 0;
+ }
+
return;
} else {
if (g_ca && self.caplayer) {
}
else {
//player may not join because of g_maxplayers is set
- centerprint(self, PREVENT_JOIN_TEXT);
+ if (time - self.prevent_join_msgtime > 2)
+ {
+ Send_CSQC_Centerprint_Generic(self, CPID_PREVENT_JOIN, PREVENT_JOIN_TEXT, 0, 0);
+ self.prevent_join_msgtime = time;
+ }
}
}
}
}
+.float motd_actived_time; // used for both motd and campaign_message
+void PrintWelcomeMessage()
+{
+ if (self.motd_actived_time == 0) { // is there already a message showing?
+ if (autocvar_g_campaign) {
+ if ((self.classname == "player" && self.BUTTON_INFO) || (self.classname != "player")) {
+ self.motd_actived_time = time;
+ Send_CSQC_Centerprint_Generic(self, CPID_MOTD, campaign_message, -1, 0);
+ }
+ } else {
+ if ((time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
+ self.motd_actived_time = time;
+ Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), -1, 0);
+ }
+ }
+ } else { // showing MOTD or campaign message
+ if (autocvar_g_campaign) {
+ if (self.BUTTON_INFO)
+ self.motd_actived_time = time;
+ else if ((time - self.motd_actived_time > 2) && self.classname == "player") { // hide it some seconds after BUTTON_INFO has been released
+ self.motd_actived_time = 0;
+ Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
+ }
+ } else {
+ if ((time - self.jointime) > autocvar_welcome_message_time) {
+ if (self.BUTTON_INFO)
+ self.motd_actived_time = time;
+ else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
+ self.motd_actived_time = 0;
+ Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
+ }
+ }
+ }
+ }
+}
+
void ObserverThink()
{
+ float prefered_movetype;
if (self.flags & FL_JUMPRELEASED) {
if (self.BUTTON_JUMP && !self.version_mismatch) {
- self.welcomemessage_time = 0;
self.flags &~= FL_JUMPRELEASED;
self.flags |= FL_SPAWNING;
} else if(self.BUTTON_ATCK && !self.version_mismatch) {
- self.welcomemessage_time = 0;
self.flags &~= FL_JUMPRELEASED;
if(SpectateNext() == 1) {
self.classname = "spectator";
}
+ } else {
+ prefered_movetype = ((!self.BUTTON_USE ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
+ if (self.movetype != prefered_movetype)
+ self.movetype = prefered_movetype;
}
} else {
if (!(self.BUTTON_ATCK || self.BUTTON_JUMP)) {
}
}
}
+
+ PrintWelcomeMessage();
}
void SpectatorThink()
{
if (self.flags & FL_JUMPRELEASED) {
if (self.BUTTON_JUMP && !self.version_mismatch) {
- self.welcomemessage_time = 0;
self.flags &~= FL_JUMPRELEASED;
self.flags |= FL_SPAWNING;
} else if(self.BUTTON_ATCK) {
- self.welcomemessage_time = 0;
self.flags &~= FL_JUMPRELEASED;
if(SpectateNext() == 1) {
self.classname = "spectator";
PutClientInServer();
}
} else if (self.BUTTON_ATCK2) {
- self.welcomemessage_time = 0;
self.flags &~= FL_JUMPRELEASED;
self.classname = "observer";
PutClientInServer();
return;
}
}
+ if(!SpectateUpdate())
+ PutObserverInServer();
}
+ PrintWelcomeMessage();
self.flags |= FL_CLIENT | FL_NOTARGET;
}
if(self.classname != "player")
return;
+ if(self.vehicle)
+ {
+ vehicles_exit(VHEF_NORMAL);
+ return;
+ }
+
// a use key was pressed; call handlers
if(ctf_usekey())
return;
void() ctf_setstatus;
void() nexball_setstatus;
.float items_added;
-.float motd_actived_time; // used for both motd and campaign_message
void PlayerPreThink (void)
{
WarpZone_PlayerPhysics_FixVAngle();
if(self.cvar_g_xonoticversion)
if(time > self.version_nagtime)
{
- if(strstr(self.cvar_g_xonoticversion, "git", 0) < 0)
+ // don't notify git users
+ if(strstr(self.cvar_g_xonoticversion, "git", 0) < 0 && strstr(self.cvar_g_xonoticversion, "autobuild", 0) < 0)
{
- if(strstr(autocvar_g_xonoticversion, "git", 0) >= 0)
+ if(strstr(autocvar_g_xonoticversion, "git", 0) >= 0 || strstr(autocvar_g_xonoticversion, "autobuild", 0) >= 0)
{
+ // notify release users if connecting to git
dprint("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n");
sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"));
}
r = vercmp(self.cvar_g_xonoticversion, autocvar_g_xonoticversion);
if(r < 0)
{
- dprint("^1NOTE^7 to ", self.netname, "^7 - ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.com/^1!\n");
- sprint(self, strcat("\{1}^1NOTE: ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.com/^1!\n"));
+ // give users new version
+ dprint("^1NOTE^7 to ", self.netname, "^7 - ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n");
+ sprint(self, strcat("\{1}^1NOTE: ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n"));
}
else if(r > 0)
{
- dprint("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n");
+ // notify users about old server version
+ print("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n");
sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"));
}
}
PlayerUseKey();
self.usekeypressed = self.BUTTON_USE;
- if (self.motd_actived_time == 0) {
- if (autocvar_g_campaign) {
- if (self.classname == "player" && self.BUTTON_INFO) {
- self.motd_actived_time = time;
- Send_CSQC_Centerprint_Generic(self, CPID_MOTD, campaign_message, 999, 0);
- }
- } else {
- if ((self.classname == "player" || time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
- self.motd_actived_time = time;
- Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), 999, 0);
- }
- }
- } else { // showing MOTD or campaign message
- if (autocvar_g_campaign) {
- if (self.classname == "player") {
- if (self.BUTTON_INFO)
- self.motd_actived_time = time;
- else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
- self.motd_actived_time = 0;
- Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
- }
- }
- } else {
- if (self.classname == "player" || (time - self.jointime) > autocvar_welcome_message_time) {
- if (self.BUTTON_INFO)
- self.motd_actived_time = time;
- else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
- self.motd_actived_time = 0;
- Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
- }
- }
- }
- }
+ PrintWelcomeMessage();
if(self.classname == "player") {
// if(self.netname == "Wazat")
oldself = self; self = self.teamkill_soundsource;
oldpusher = self.pusher; self.pusher = oldself;
- PlayerSound(playersound_teamshoot, CHAN_VOICE, VOICETYPE_LASTATTACKER_ONLY);
+ PlayerSound(playersound_teamshoot, CH_VOICE, VOICETYPE_LASTATTACKER_ONLY);
self.pusher = oldpusher;
self = oldself;
if(time > self.taunt_soundtime)
{
self.taunt_soundtime = 0;
- PlayerSound(playersound_taunt, CHAN_VOICE, VOICETYPE_AUTOTAUNT);
+ PlayerSound(playersound_taunt, CH_VOICE, VOICETYPE_AUTOTAUNT);
}
target_voicescript_next(self);
{
// WORKAROUND: only use dropclient in server frames (frametime set). Never use it in cl_movement frames (frametime zero).
float timeleft;
+ if (time - self.parm_idlesince < 1) // instead of (time == self.parm_idlesince) to support sv_maxidle <= 10
+ {
+ if(self.idlekick_lasttimeleft)
+ {
+ Send_CSQC_Centerprint_Generic_Expire(self, CPID_DISCONNECT_IDLING);
+ self.idlekick_lasttimeleft = 0;
+ }
+ return;
+ }
timeleft = ceil(sv_maxidle - (time - self.parm_idlesince));
+ if(timeleft == min(10, sv_maxidle - 1)) // - 1 to support sv_maxidle <= 10
+ {
+ if(!self.idlekick_lasttimeleft)
+ Send_CSQC_Centerprint_Generic(self, CPID_DISCONNECT_IDLING, "^3Stop idling!\n^3Disconnecting in %d seconds...", 1, timeleft);
+ }
if(timeleft <= 0)
{
bprint("^3", self.netname, "^3 was kicked for idling.\n");
else if(timeleft <= 10)
{
if(timeleft != self.idlekick_lasttimeleft)
- {
- // TODO: send this msg only once
- Send_CSQC_Centerprint_Generic(self, CPID_DISCONNECT_IDLING, "^3Stop idling!\n^3Disconnecting in %d seconds...", 1, timeleft);
- AnnounceTo(self, strcat(ftos(timeleft), ""));
- }
- }
- else
- {
- Send_CSQC_Centerprint_Generic(self, CPID_DISCONNECT_IDLING, "", 1, timeleft);
+ AnnounceTo(self, ftos(timeleft));
+ self.idlekick_lasttimeleft = timeleft;
}
- self.idlekick_lasttimeleft = timeleft;
}
#ifdef TETRIS
CheatFrame();
+ //CheckPlayerJump();
+
if(self.classname == "player") {
CheckRules_Player();
UpdateChatBubble();
} else if (self.classname == "spectator") {
//do nothing
}
-
+
/*
float i;
for(i = 0; i < 1000; ++i)
if(self.waypointsprite_attachedforcarrier)
WaypointSprite_UpdateHealth(self.waypointsprite_attachedforcarrier, '1 0 0' * healtharmor_maxdamage(self.health, self.armorvalue, autocvar_g_balance_armor_blockpercent));
-
+
if(self.classname == "player" && self.deadflag == DEAD_NO && autocvar_r_showbboxes)
{
if(!self.showheadshotbbox)
else
{
if(self.showheadshotbbox)
- remove(self.showheadshotbbox);
+ if(self.showheadshotbbox && !wasfreed(self.showheadshotbbox))
+ remove(self.showheadshotbbox);
}
playerdemo_write();