WriteByte(MSG_ENTITY, WEP_CVAR_SEC(hagar, load_max)); // hagar max loadable rockets // WEAPONTODO
WriteCoord(MSG_ENTITY, autocvar_g_trueaim_minrange);
WriteByte(MSG_ENTITY, WEP_CVAR(porto, secondary)); // WEAPONTODO
+
+ MUTATOR_CALLHOOK(Ent_Init);
return true;
}