}
// all weapons must be fully loaded the first time we pick them up, so set their load to maximum at respawn
- self.laser_load = autocvar_g_balance_laser_reload_count;
+ self.laser_load = autocvar_g_balance_laser_reload_ammo;
self.shotgun_load = autocvar_g_balance_shotgun_reload_ammo;
self.sniperrifle_load = autocvar_g_balance_sniperrifle_reload_ammo;
self.uzi_load = autocvar_g_balance_uzi_reload_ammo;