]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Add a new notification for joining a specific team, also fix the unnecessary "connect...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index e43844becc78af82a9fff5cc61465ec1a843e7b0..3f9fdd41bfdc615427f207152b2e56898db35e58 100644 (file)
@@ -1078,7 +1078,7 @@ void ClientConnect()
 
        this.netname_previous = strzone(this.netname);
 
-       Send_Notification(NOTIF_ALL, NULL, MSG_INFO, (teamplay ? APP_TEAM_ENT_4(this, INFO_JOIN_CONNECT_TEAM_) : INFO_JOIN_CONNECT), this.netname);
+       Send_Notification(NOTIF_ALL, NULL, MSG_INFO, ((teamplay && IS_PLAYER(this)) ? APP_TEAM_ENT_4(this, INFO_JOIN_CONNECT_TEAM_) : INFO_JOIN_CONNECT), this.netname);
 
        stuffcmd(this, clientstuff, "\n");
        stuffcmd(this, "cl_particles_reloadeffects\n"); // TODO do we still need this?
@@ -1827,7 +1827,7 @@ void LeaveSpectatorMode()
 
                        PutClientInServer();
 
-                       if(IS_PLAYER(self)) { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); }
+                       if(IS_PLAYER(self)) { Send_Notification(NOTIF_ALL, world, MSG_INFO, ((teamplay) ? APP_TEAM_ENT_4(this, INFO_JOIN_PLAY_TEAM_) : INFO_JOIN_PLAY), self.netname); }
                }
                else
                        stuffcmd(self, "menu_showteamselect\n");