]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Make it so that spectators and observers can see welcome message too (Also, force...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 60dbeda7e15df958ac656f4f6aedaef73b7dbb72..6ebee9fa1de67cfcdbd00e7d58ea429521593dc0 100644 (file)
@@ -665,7 +665,7 @@ void PutObserverInServer (void)
        self.health = -666;
        self.takedamage = DAMAGE_NO;
        self.solid = SOLID_NOT;
-       self.movetype = MOVETYPE_SPECTATOR; //(self.cvar_cl_clippedspectating ? MOVETYPE_NOCLIP : MOVETYPE_FLY); // it's too early for this anyway, lets just set it in playerprethink
+       self.movetype = MOVETYPE_FLY_WORLDONLY; //(self.cvar_cl_clippedspectating ? MOVETYPE_NOCLIP : MOVETYPE_FLY); // it's too early for this anyway, lets just set it in playerprethink
        self.flags = FL_CLIENT | FL_NOTARGET;
        self.armorvalue = 666;
        self.effects = 0;
@@ -694,9 +694,9 @@ void PutObserverInServer (void)
        self.fixangle = TRUE;
        self.crouch = FALSE;
 
-       self.view_ofs = '0 0 0'; // so that you can't go inside walls with MOVETYPE_FLY, previously "PL_VIEW_OFS" - for some reason this is diff from normal players
+       self.view_ofs = '0 0 0'; // so that your view doesn't go into the ceiling with MOVETYPE_FLY_WORLDONLY, previously "PL_VIEW_OFS"
        setorigin (self, spot.origin);
-       setsize (self, '-16 -16 -24', '16 16 24'); // so that you can't go inside walls with MOVETYPE_FLY
+       setsize (self, PL_CROUCH_MIN, PL_CROUCH_MAX); // give the spectator some space between walls for MOVETYPE_FLY_WORLDONLY
        self.prevorigin = self.origin;
        self.items = 0;
        self.weapons = 0;
@@ -739,6 +739,13 @@ void PutObserverInServer (void)
                else
                        self.frags = FRAGS_LMS_LOSER;
        }
+       else if(g_ca)
+       {
+               if(self.caplayer)
+                       self.frags = FRAGS_LMS_LOSER;
+               else
+                       self.frags = FRAGS_SPECTATOR;
+       }
        else
                self.frags = FRAGS_SPECTATOR;
 }
@@ -1086,7 +1093,6 @@ void PutClientInServer (void)
                        if(e.spawnflags & WEP_FLAG_RELOADABLE) // prevent accessing undefined cvars
                                self.weapon_load[j] = cvar(strcat("g_balance_", e.netname, "_reload_ammo"));
                }
-               self.weapon_forbidchange = FALSE;
 
                oldself = self;
                self = spot;
@@ -2313,7 +2319,8 @@ void SpectateCopy(entity spectatee) {
        self.dmg_save = spectatee.dmg_save;
        self.dmg_inflictor = spectatee.dmg_inflictor;
        self.angles = spectatee.v_angle;
-       self.fixangle = TRUE;
+       if(!self.BUTTON_USE)
+               self.fixangle = TRUE;
        setorigin(self, spectatee.origin);
        setsize(self, spectatee.mins, spectatee.maxs);
        SetZoomState(spectatee.zoomstate);
@@ -2359,12 +2366,41 @@ float SpectateUpdate() {
        return 1;
 }
 
-float SpectateNext() {
-       other = find(self.enemy, classname, "player");
 
-       if (!other)
+// Returns next available player to spectate if g_ca_spectate_enemies == 0
+entity CA_SpectateNext(entity start) {
+       if (start.team == self.team) {
+               return start;
+       }
+       
+       other = start;
+       // continue from current player
+       while(other && other.team != self.team) {
                other = find(other, classname, "player");
+       }
+       
+       if (!other) {
+               // restart from begining
+               other = find(other, classname, "player");
+               while(other && other.team != self.team) {
+                       other = find(other, classname, "player");
+               }
+       }
+       
+       return other;
+}
 
+float SpectateNext() {
+       other = find(self.enemy, classname, "player");
+       if (g_ca && !autocvar_g_ca_spectate_enemies && self.caplayer) {
+               // CA and ca players when spectating enemies is forbidden
+               other = CA_SpectateNext(other);
+       } else {
+               // other modes and ca spectators or spectating enemies is allowed
+               if (!other)
+                       other = find(other, classname, "player");
+       }
+       
        if (other)
                self.enemy = other;
 
@@ -2501,6 +2537,42 @@ void checkSpectatorBlock() {
        }
 }
 
+.float motd_actived_time; // used for both motd and campaign_message
+void PrintWelcomeMessage()
+{
+       if (self.motd_actived_time == 0) { // is there already a message showing?
+               if (autocvar_g_campaign) {
+                       if ((self.classname == "player" && self.BUTTON_INFO) || (self.classname != "player")) {
+                               self.motd_actived_time = time;
+                               Send_CSQC_Centerprint_Generic(self, CPID_MOTD, campaign_message, -1, 0);
+                       }
+               } else {
+                       if ((time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
+                               self.motd_actived_time = time;
+                               Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), -1, 0);
+                       }
+               }
+       } else { // showing MOTD or campaign message
+               if (autocvar_g_campaign) {
+                       if (self.BUTTON_INFO)
+                               self.motd_actived_time = time;
+                       else if ((time - self.motd_actived_time > 2) && self.classname == "player") { // hide it some seconds after BUTTON_INFO has been released
+                               self.motd_actived_time = 0;
+                               Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
+                       }
+               } else {
+                       if ((time - self.jointime) > autocvar_welcome_message_time) {
+                               if (self.BUTTON_INFO)
+                                       self.motd_actived_time = time;
+                               else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
+                                       self.motd_actived_time = 0;
+                                       Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
+                               }
+                       }
+               }
+       }
+}
+
 void ObserverThink()
 {
        float prefered_movetype;
@@ -2514,7 +2586,7 @@ void ObserverThink()
                                self.classname = "spectator";
                        }
                } else {
-                       prefered_movetype = ((self.cvar_cl_clippedspectating && !self.BUTTON_USE) ? MOVETYPE_SPECTATOR : MOVETYPE_NOCLIP);
+                       prefered_movetype = ((!self.BUTTON_USE ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
                        if (self.movetype != prefered_movetype)
                                self.movetype = prefered_movetype;
                }
@@ -2529,6 +2601,8 @@ void ObserverThink()
                        }
                }
        }
+       
+       PrintWelcomeMessage();
 }
 
 void SpectatorThink()
@@ -2567,6 +2641,7 @@ void SpectatorThink()
                        PutObserverInServer();
        }
 
+       PrintWelcomeMessage();
        self.flags |= FL_CLIENT | FL_NOTARGET;
 }
 
@@ -2602,7 +2677,6 @@ Called every frame for each client before the physics are run
 void() ctf_setstatus;
 void() nexball_setstatus;
 .float items_added;
-.float motd_actived_time; // used for both motd and campaign_message
 void PlayerPreThink (void)
 {
        WarpZone_PlayerPhysics_FixVAngle();
@@ -2681,40 +2755,8 @@ void PlayerPreThink (void)
                PlayerUseKey();
        self.usekeypressed = self.BUTTON_USE;
 
-       if (self.motd_actived_time == 0) {
-               if (autocvar_g_campaign) {
-                       if (self.classname == "player" && self.BUTTON_INFO) {
-                               self.motd_actived_time = time;
-                               Send_CSQC_Centerprint_Generic(self, CPID_MOTD, campaign_message, -1, 0);
-                       }
-               } else {
-                       if ((self.classname == "player" || time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
-                               self.motd_actived_time = time;
-                               Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), -1, 0);
-                       }
-               }
-       } else { // showing MOTD or campaign message
-               if (autocvar_g_campaign) {
-                       if (self.classname == "player") {
-                               if (self.BUTTON_INFO)
-                                       self.motd_actived_time = time;
-                               else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
-                                       self.motd_actived_time = 0;
-                                       Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
-                               }
-                       }
-               } else {
-                       if (self.classname == "player" || (time - self.jointime) > autocvar_welcome_message_time) {
-                               if (self.BUTTON_INFO)
-                                       self.motd_actived_time = time;
-                               else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
-                                       self.motd_actived_time = 0;
-                                       Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD);
-                               }
-                       }
-               }
-       }
-
+       PrintWelcomeMessage();
+       
        if(self.classname == "player") {
 //             if(self.netname == "Wazat")
 //                     bprint(self.classname, "\n");