//stuffcmd(self, "set viewsize $tmpviewsize \n");
if (autocvar_g_spawnsound)
- sound (self, CHAN_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
if(g_assault) {
if(self.team == assault_attacker_team)