]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote-tracking branch 'origin/master' into terencehill/hud_code_restructure
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 5445820ab21ddcc48b3b87527576510dc5484e6f..7f16dfd74ba449302824326641e3d6cdd07da71e 100644 (file)
@@ -6,22 +6,6 @@ void send_CSQC_teamnagger() {
        WriteByte(MSG_BROADCAST, TE_CSQC_TEAMNAGGER);
 }
 
-void Announce(string snd) {
-       WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
-       WriteByte(MSG_BROADCAST, TE_CSQC_ANNOUNCE);
-       WriteString(MSG_BROADCAST, snd);
-}
-
-void AnnounceTo(entity e, string snd) {
-       if (clienttype(e) == CLIENTTYPE_REAL)
-       {
-               msg_entity = e;
-               WriteByte(MSG_ONE, SVC_TEMPENTITY);
-               WriteByte(MSG_ONE, TE_CSQC_ANNOUNCE);
-               WriteString(MSG_ONE, snd);
-       }
-}
-
 float ClientData_Send(entity to, float sf)
 {
        if(to != self.owner)
@@ -401,7 +385,6 @@ void PutObserverInServer (void)
                WriteEntity(MSG_ONE, self);
        }
 
-       DropAllRunes(self);
        MUTATOR_CALLHOOK(MakePlayerObserver);
 
        minstagib_stop_countdown(self);
@@ -426,10 +409,10 @@ void PutObserverInServer (void)
        if(self.killcount != -666) {
                if(g_lms) {
                        if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
                        else
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
-               } else { Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
+               } else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
 
                if(self.just_joined == FALSE) {
                        LogTeamchange(self.playerid, -1, 4);
@@ -474,7 +457,6 @@ void PutObserverInServer (void)
        self.think = func_null;
        self.nextthink = 0;
        self.hook_time = 0;
-       self.runes = 0;
        self.deadflag = DEAD_NO;
        self.angles = spot.angles;
        self.angles_z = 0;
@@ -629,21 +611,6 @@ void FixPlayermodel()
                                setcolor(self, stof(autocvar_sv_defaultplayercolors));
 }
 
-void PlayerTouchExplode(entity p1, entity p2)
-{
-       vector org;
-       org = (p1.origin + p2.origin) * 0.5;
-       org_z += (p1.mins_z + p2.mins_z) * 0.5;
-
-       te_explosion(org);
-
-       entity e;
-       e = spawn();
-       setorigin(e, org);
-       RadiusDamage(e, world, g_touchexplode_damage, g_touchexplode_edgedamage, g_touchexplode_radius, world, g_touchexplode_force, DEATH_TOUCHEXPLODE, world);
-       remove(e);
-}
-
 /*
 =============
 PutClientInServer
@@ -807,8 +774,6 @@ void PutClientInServer (void)
 
                self.metertime = 0;
 
-               self.runes = 0;
-
                self.deadflag = DEAD_NO;
 
                self.angles = spot.angles;
@@ -1151,7 +1116,7 @@ void KillIndicator_Think()
                if(clienttype(self.owner) == CLIENTTYPE_REAL)
                {
                        if(self.cnt <= 10)
-                               AnnounceTo(self.owner, strcat(ftos(self.cnt), ""));
+                               { Send_Notification(NOTIF_ONE, self.owner, MSG_ANNCE, Announcer_PickNumber(self.cnt)); }
                }
                self.nextthink = time + 1;
                self.cnt -= 1;
@@ -1400,30 +1365,30 @@ void ClientConnect (void)
                {
                        switch(autocvar_g_campaign_forceteam)
                        {
-                               case 1: self.team_forced = FL_TEAM_1; break;
-                               case 2: self.team_forced = FL_TEAM_2; break;
-                               case 3: self.team_forced = FL_TEAM_3; break;
-                               case 4: self.team_forced = FL_TEAM_4; break;
+                               case 1: self.team_forced = NUM_TEAM_1; break;
+                               case 2: self.team_forced = NUM_TEAM_2; break;
+                               case 3: self.team_forced = NUM_TEAM_3; break;
+                               case 4: self.team_forced = NUM_TEAM_4; break;
                                default: self.team_forced = 0;
                        }
                }
        }
        else if(PlayerInIDList(self, autocvar_g_forced_team_red))
-               self.team_forced = FL_TEAM_1;
+               self.team_forced = NUM_TEAM_1;
        else if(PlayerInIDList(self, autocvar_g_forced_team_blue))
-               self.team_forced = FL_TEAM_2;
+               self.team_forced = NUM_TEAM_2;
        else if(PlayerInIDList(self, autocvar_g_forced_team_yellow))
-               self.team_forced = FL_TEAM_3;
+               self.team_forced = NUM_TEAM_3;
        else if(PlayerInIDList(self, autocvar_g_forced_team_pink))
-               self.team_forced = FL_TEAM_4;
+               self.team_forced = NUM_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "red")
-               self.team_forced = FL_TEAM_1;
+               self.team_forced = NUM_TEAM_1;
        else if(autocvar_g_forced_team_otherwise == "blue")
-               self.team_forced = FL_TEAM_2;
+               self.team_forced = NUM_TEAM_2;
        else if(autocvar_g_forced_team_otherwise == "yellow")
-               self.team_forced = FL_TEAM_3;
+               self.team_forced = NUM_TEAM_3;
        else if(autocvar_g_forced_team_otherwise == "pink")
-               self.team_forced = FL_TEAM_4;
+               self.team_forced = NUM_TEAM_4;
        else if(autocvar_g_forced_team_otherwise == "spectate")
                self.team_forced = -1;
        else if(autocvar_g_forced_team_otherwise == "spectator")
@@ -1476,9 +1441,9 @@ void ClientConnect (void)
        self.netname_previous = strzone(self.netname);
 
        if((self.classname == STR_PLAYER && teamplay))
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
        else
-               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
+               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
 
        stuffcmd(self, strcat(clientstuff, "\n"));
        stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this?
@@ -1529,6 +1494,12 @@ void ClientConnect (void)
 
        if(clienttype(self) == CLIENTTYPE_REAL)
        {
+               if(!autocvar_g_campaign)
+               {
+                       self.motd_actived_time = -1;
+                       Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
+               }
+
                if(autocvar_g_bugrigs || WEPSET_EQ_AW(g_weaponarena_weapons, WEP_TUBA))
                        stuffcmd(self, "cl_cmd settemp chase_active 1\n");
        }
@@ -1578,9 +1549,6 @@ void ClientConnect (void)
 
        CheatInitClient();
 
-       if(!autocvar_g_campaign)
-               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
-
        CSQCMODEL_AUTOINIT();
 
        self.model_randomizer = random();
@@ -1635,9 +1603,8 @@ void ClientDisconnect (void)
        if(autocvar_sv_eventlog)
                GameLogEcho(strcat(":part:", ftos(self.playerid)));
                
-       Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
+       Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
 
-       DropAllRunes(self);
        MUTATOR_CALLHOOK(ClientDisconnect);
 
        Portal_ClearAll(self);
@@ -1806,7 +1773,7 @@ void player_powerups (void)
                                self.alpha = default_player_alpha;
                                self.exteriorweaponentity.alpha = default_weapon_alpha;
                                self.items &~= IT_STRENGTH;
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY);
                        }
                }
@@ -1817,7 +1784,7 @@ void player_powerups (void)
                                self.alpha = g_minstagib_invis_alpha;
                                self.exteriorweaponentity.alpha = g_minstagib_invis_alpha;
                                self.items |= IT_STRENGTH;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY);
                        }
                }
@@ -1828,7 +1795,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED);
                        }
                }
@@ -1837,7 +1804,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED);
                        }
                }
@@ -1851,7 +1818,7 @@ void player_powerups (void)
                        if (time > self.strength_finished)
                        {
                                self.items = self.items - (self.items & IT_STRENGTH);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_STRENGTH);
                        }
                }
@@ -1860,7 +1827,7 @@ void player_powerups (void)
                        if (time < self.strength_finished)
                        {
                                self.items = self.items | IT_STRENGTH;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_STRENGTH);
                        }
                }
@@ -1871,7 +1838,7 @@ void player_powerups (void)
                        if (time > self.invincible_finished)
                        {
                                self.items = self.items - (self.items & IT_INVINCIBLE);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SHIELD);
                        }
                }
@@ -1880,7 +1847,7 @@ void player_powerups (void)
                        if (time < self.invincible_finished)
                        {
                                self.items = self.items | IT_INVINCIBLE;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SHIELD);
                        }
                }
@@ -1890,7 +1857,7 @@ void player_powerups (void)
                        {
                                self.superweapons_finished = 0;
                                self.items = self.items - (self.items & IT_SUPERWEAPON);
-                               //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
+                               //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_LOST);
                        }
                        else if (self.items & IT_UNLIMITED_SUPERWEAPONS)
@@ -1904,7 +1871,7 @@ void player_powerups (void)
                                {
                                        self.items = self.items - (self.items & IT_SUPERWEAPON);
                                        WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS);
-                                       //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
+                                       //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
                                        Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_BROKEN);
                                }
                        }
@@ -1914,7 +1881,7 @@ void player_powerups (void)
                        if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS))
                        {
                                self.items = self.items | IT_SUPERWEAPON;
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
                                Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_PICKUP);
                        }
                        else
@@ -2011,32 +1978,6 @@ void player_regen (void)
 
        max_mod = regen_mod = rot_mod = limit_mod = 1;
 
-       if (self.runes & RUNE_REGEN)
-       {
-               if (self.runes & CURSE_VENOM) // do we have both rune/curse?
-               {
-                       regen_mod = autocvar_g_balance_rune_regen_combo_regenrate;
-                       max_mod = autocvar_g_balance_rune_regen_combo_hpmod;
-                       limit_mod = autocvar_g_balance_rune_regen_combo_limitmod;
-               }
-               else
-               {
-                       regen_mod = autocvar_g_balance_rune_regen_regenrate;
-                       max_mod = autocvar_g_balance_rune_regen_hpmod;
-                       limit_mod = autocvar_g_balance_rune_regen_limitmod;
-               }
-       }
-       else if (self.runes & CURSE_VENOM)
-       {
-               max_mod = autocvar_g_balance_curse_venom_hpmod;
-               if (self.runes & RUNE_REGEN) // do we have both rune/curse?
-                       rot_mod = autocvar_g_balance_rune_regen_combo_rotrate;
-               else
-                       rot_mod = autocvar_g_balance_curse_venom_rotrate;
-               limit_mod = autocvar_g_balance_curse_venom_limitmod;
-               //if (!self.runes & RUNE_REGEN)
-               //      rot_mod = autocvar_g_balance_curse_venom_rotrate;
-       }
        maxh = maxh * max_mod;
        //maxa = maxa * max_mod;
        //maxf = maxf * max_mod;
@@ -2316,55 +2257,37 @@ void ShowRespawnCountdown()
                {
                        self.respawn_countdown = number - 1;
                        if(ceil(self.respawn_time - (time + 0.5)) == number) // only say it if it is the same number even in 0.5s; to prevent overlapping sounds
-                               AnnounceTo(self, strcat(ftos(number), ""));
+                               Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(number)); 
                }
        }
 }
 
-.float prevent_join_msgtime;
 void LeaveSpectatorMode()
 {
-       if(nJoinAllowed(self)) {
-               if(!teamplay || autocvar_g_campaign || autocvar_g_balance_teams || (self.wasplayer && autocvar_g_changeteam_banned) || self.team_forced > 0) {
+       if(nJoinAllowed(self))
+       {
+               if(!teamplay || autocvar_g_campaign || autocvar_g_balance_teams || (self.wasplayer && autocvar_g_changeteam_banned) || self.team_forced > 0)
+               {
                        self.classname = "player";
 
                        if(autocvar_g_campaign || autocvar_g_balance_teams)
-                               JoinBestTeam(self, FALSE, TRUE);
+                               { JoinBestTeam(self, FALSE, TRUE); }
 
                        if(autocvar_g_campaign)
-                               campaign_bots_may_start = 1;
-
-                       PutClientInServer();
+                               { campaign_bots_may_start = 1; }
 
-                       if(self.classname == STR_PLAYER)
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
+                       Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
 
-                       //if(!autocvar_g_campaign)
-                       //if (time < self.jointime + autocvar_welcome_message_time)
-                       //      Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD);
-
-                       if (self.prevent_join_msgtime)
-                       {
-                               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
-                               self.prevent_join_msgtime = 0;
-                       }
+                       PutClientInServer();
 
-                       return;
-               } else {
-                       if (g_ca && self.caplayer) {
-                       }       // do nothing
-                       else
-                               stuffcmd(self,"menu_showteamselect\n");
-                       return;
+                       if(IS_PLAYER(self)) { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); }
                }
+               else if not(g_ca && self.caplayer) { stuffcmd(self, "menu_showteamselect\n"); }
        }
-       else {
-               //player may not join because of g_maxplayers is set
-               if (time - self.prevent_join_msgtime > 2)
-               {
-                       Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
-                       self.prevent_join_msgtime = time;
-               }
+       else
+       {
+               // Player may not join because g_maxplayers is set
+               Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
        }
 }
 
@@ -2421,40 +2344,51 @@ void checkSpectatorBlock() {
        }
 }
 
-.float motd_actived_time; // used for both motd and campaign_message
 void PrintWelcomeMessage()
 {
-       if (self.motd_actived_time == 0) { // is there already a message showing?
+       if(self.motd_actived_time == 0)
+       {
                if (autocvar_g_campaign) {
                        if ((self.classname == "player" && self.BUTTON_INFO) || (self.classname != "player")) {
                                self.motd_actived_time = time;
                                Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, campaign_message);
                        }
                } else {
-                       if ((time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) {
+                       if (self.BUTTON_INFO) {
                                self.motd_actived_time = time;
                                Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage());
                        }
                }
-       } else { // showing MOTD or campaign message
+       }
+       else if(self.motd_actived_time > 0) // showing MOTD or campaign message
+       {
                if (autocvar_g_campaign) {
                        if (self.BUTTON_INFO)
                                self.motd_actived_time = time;
                        else if ((time - self.motd_actived_time > 2) && self.classname == "player") { // hide it some seconds after BUTTON_INFO has been released
                                self.motd_actived_time = 0;
-                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD);
+                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
                        }
                } else {
-                       if ((time - self.jointime) > autocvar_welcome_message_time) {
-                               if (self.BUTTON_INFO)
-                                       self.motd_actived_time = time;
-                               else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
-                                       self.motd_actived_time = 0;
-                                       Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD);
-                               }
+                       if (self.BUTTON_INFO)
+                               self.motd_actived_time = time;
+                       else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released
+                               self.motd_actived_time = 0;
+                               Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
                        }
                }
        }
+       else //if(self.motd_actived_time < 0) // just connected, motd is active
+       {
+               if(self.BUTTON_INFO) // BUTTON_INFO hides initial MOTD
+                       self.motd_actived_time = -2; // wait until BUTTON_INFO gets released
+               else if(self.motd_actived_time == -2 || IS_PLAYER(self) || time - self.jointime > autocvar_welcome_message_time)
+               {
+                       // instanctly hide MOTD
+                       self.motd_actived_time = 0;
+                       Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_MOTD);
+               }
+       }
 }
 
 void ObserverThink()
@@ -2485,8 +2419,6 @@ void ObserverThink()
                        }
                }
        }
-
-       PrintWelcomeMessage();
 }
 
 void SpectatorThink()
@@ -2525,7 +2457,6 @@ void SpectatorThink()
                        PutObserverInServer();
        }
 
-       PrintWelcomeMessage();
        self.flags |= FL_CLIENT | FL_NOTARGET;
 }
 
@@ -2544,8 +2475,6 @@ void PlayerUseKey()
        MUTATOR_CALLHOOK(PlayerUseKey);
 }
 
-.float touchexplode_time;
-
 /*
 =============
 PlayerPreThink
@@ -2646,11 +2575,10 @@ void PlayerPreThink (void)
                self.usekeypressed = self.BUTTON_USE;
        }
 
-       PrintWelcomeMessage();
+       if(clienttype(self) == CLIENTTYPE_REAL)
+               PrintWelcomeMessage();
 
        if(self.classname == "player") {
-//             if(self.netname == "Wazat")
-//                     bprint(self.classname, "\n");
 
                CheckRules_Player();
 
@@ -2744,25 +2672,6 @@ void PlayerPreThink (void)
 
                        return;
                }
-               // FIXME from now on self.deadflag is always 0 (and self.health is never < 1)
-               // so (self.deadflag == DEAD_NO) is always true in the code below
-
-               if(g_touchexplode)
-               if(time > self.touchexplode_time)
-               if(self.classname == "player")
-               if(self.deadflag == DEAD_NO)
-               if not(IS_INDEPENDENT_PLAYER(self))
-               FOR_EACH_PLAYER(other) if(self != other)
-               {
-                       if(time > other.touchexplode_time)
-                       if(other.deadflag == DEAD_NO)
-                       if not(IS_INDEPENDENT_PLAYER(other))
-                       if(boxesoverlap(self.absmin, self.absmax, other.absmin, other.absmax))
-                       {
-                               PlayerTouchExplode(self, other);
-                               self.touchexplode_time = other.touchexplode_time = time + 0.2;
-                       }
-               }
 
                if(g_lms && !self.deadflag && autocvar_g_lms_campcheck_interval)
                {
@@ -2787,7 +2696,10 @@ void PlayerPreThink (void)
                                        Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK);
                                        // FIXME KadaverJack: gibbing player here causes playermodel to bounce around, instead of eye.md3
                                        // I wasn't able to find out WHY that happens, so I put a workaround in place that shall prevent players from being gibbed :(
-                                       Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
+                                       if(self.vehicle)
+                                               Damage(self.vehicle, self, self, autocvar_g_lms_campcheck_damage * 2, DEATH_CAMP, self.vehicle.origin, '0 0 0');
+                                       else
+                                               Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
                                }
                                self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval;
                                self.lms_traveled_distance = 0;
@@ -2996,14 +2908,14 @@ void PlayerPostThink (void)
                        }
                        if(timeleft <= 0)
                        {
-                               Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
+                               Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
                                dropclient(self);
                                return;
                        }
                        else if(timeleft <= 10)
                        {
                                if(timeleft != self.idlekick_lasttimeleft)
-                                       AnnounceTo(self, ftos(timeleft));
+                                       Send_Notification(NOTIF_ONE, self, MSG_ANNCE, Announcer_PickNumber(timeleft));
                                self.idlekick_lasttimeleft = timeleft;
                        }
                }