Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
if(!autocvar_g_campaign)
- if (time < self.jointime + autocvar_welcome_message_time)
+ //if (time < self.jointime + autocvar_welcome_message_time)
Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD);
if (self.prevent_join_msgtime)