]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Revert "rewrite the use key system to always rely on the impulse for impulse actions...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index b1a2ef05031bd432ee44895612be792f377bb1ea..bddb5933233ba91f7d422a85820852276344722e 100644 (file)
@@ -2327,7 +2327,7 @@ void SpectateCopy(entity spectatee) {
        self.dmg_save = spectatee.dmg_save;
        self.dmg_inflictor = spectatee.dmg_inflictor;
        self.angles = spectatee.v_angle;
-       if(!(self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED))
+       if(!self.BUTTON_USE)
                self.fixangle = TRUE;
        setorigin(self, spectatee.origin);
        setsize(self, spectatee.mins, spectatee.maxs);
@@ -2605,7 +2605,7 @@ void ObserverThink()
                                self.classname = "spectator";
                        }
                } else {
-                       prefered_movetype = ((!(self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED) ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
+                       prefered_movetype = ((!self.BUTTON_USE ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
                        if (self.movetype != prefered_movetype)
                                self.movetype = prefered_movetype;
                }
@@ -2774,9 +2774,9 @@ void PlayerPreThink (void)
 
        MUTATOR_CALLHOOK(PlayerPreThink);
 
-       if(self.BUTTON_USELEGACY && !self.usekeypressed)
+       if(self.BUTTON_USE && !self.usekeypressed)
                PlayerUseKey();
-       self.usekeypressed = self.BUTTON_USELEGACY;
+       self.usekeypressed = self.BUTTON_USE;
 
        PrintWelcomeMessage();
 
@@ -2860,7 +2860,7 @@ void PlayerPreThink (void)
                        {
                                if(frametime)
                                        player_anim();
-                               button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED);
+                               button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE);
                                force_respawn = (g_lms || g_ca || g_cts || autocvar_g_forced_respawn);
                                if (self.deadflag == DEAD_DYING)
                                {