self.dmg_save = spectatee.dmg_save;
self.dmg_inflictor = spectatee.dmg_inflictor;
self.angles = spectatee.v_angle;
- if(!(self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED))
+ if(!self.BUTTON_USE)
self.fixangle = TRUE;
setorigin(self, spectatee.origin);
setsize(self, spectatee.mins, spectatee.maxs);
self.classname = "spectator";
}
} else {
- prefered_movetype = ((!(self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED) ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
+ prefered_movetype = ((!self.BUTTON_USE ? self.cvar_cl_clippedspectating : !self.cvar_cl_clippedspectating) ? MOVETYPE_FLY_WORLDONLY : MOVETYPE_NOCLIP);
if (self.movetype != prefered_movetype)
self.movetype = prefered_movetype;
}
MUTATOR_CALLHOOK(PlayerPreThink);
- if(self.BUTTON_USELEGACY && !self.usekeypressed)
+ if(self.BUTTON_USE && !self.usekeypressed)
PlayerUseKey();
- self.usekeypressed = self.BUTTON_USELEGACY;
+ self.usekeypressed = self.BUTTON_USE;
PrintWelcomeMessage();
{
if(frametime)
player_anim();
- button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USELEGACY || self.BUTTON_USEPRESSED);
+ button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE);
force_respawn = (g_lms || g_ca || g_cts || autocvar_g_forced_respawn);
if (self.deadflag == DEAD_DYING)
{