if(frametime)
{
- if(cvar("gameversion") >= 20600) // only do this for 2.6 and above FIXME remove this check when making 2.6
- self.glowmod = colormapPaletteColor(self.clientcolors & 0x0F, TRUE) * 2;
+ self.glowmod = colormapPaletteColor(self.clientcolors & 0x0F, TRUE) * 2;
player_powerups();
}