#include "cl_impulse.qh"
#include "round_handler.qh"
-#include "bot/waypoints.qh"
+#include "bot/api.qh"
#include "weapons/throwing.qh"
#include "command/common.qh"
#include "cheats.qh"
-#include "bot/navigation.qh"
#include "weapons/selection.qh"
#include "weapons/tracing.qh"
#include "weapons/weaponsystem.qh"
WaypointSprite_ClearPersonal(this);
if (this.personal)
{
- remove(this.personal);
+ delete(this.personal);
this.personal = NULL;
}
sprint(this, "personal waypoint cleared\n");
WaypointSprite_ClearOwned(this);
if (this.personal)
{
- remove(this.personal);
+ delete(this.personal);
this.personal = NULL;
}
sprint(this, "all waypoints cleared\n");