if (timeout_status == TIMEOUT_ACTIVE) //don't allow any impulses while the game is paused
return;
-
+
if(self.vehicle)
if(self.vehicle.deadflag == DEAD_NO)
if(self.vehicle.vehicles_impusle)
if(self.vehicle.vehicles_impusle(imp))
return;
-
+
if(CheatImpulse(imp))
{
}