}
if(self.flags & FL_ONGROUND)
+ if(self.classname == "player") // no fall sounds for observers thank you very much
if(self.wasFlying)
{
self.wasFlying = 0;
{
RaceCarPhysics();
}
- else if (self.movetype == MOVETYPE_NOCLIP || self.movetype == MOVETYPE_FLY)
+ else if (self.movetype == MOVETYPE_NOCLIP || self.movetype == MOVETYPE_FLY || self.movetype == MOVETYPE_FLY_WORLDONLY)
{
// noclipping or flying
self.flags &~= FL_ONGROUND;