]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qc
Style: expand LAMBDA()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qc
index 804868fa0031ac041b3e24cf65ae737fb0bed114..14b854bc6eb5f35cc279db18b12bf70634b45d94 100644 (file)
@@ -151,7 +151,7 @@ void ClientData_Touch(entity e)
        CS(e).clientdata.SendFlags = 1;
 
        // make it spectatable
-       FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != e && IS_SPEC(it) && it.enemy == e, LAMBDA(CS(it).clientdata.SendFlags = 1));
+       FOREACH_CLIENT(IS_REAL_CLIENT(it) && it != e && IS_SPEC(it) && it.enemy == e, { CS(it).clientdata.SendFlags = 1; });
 }
 
 void SetSpectatee(entity this, entity spectatee);
@@ -659,7 +659,7 @@ void PutPlayerInServer(entity this)
        target_voicescript_clear(this);
 
        // reset fields the weapons may use
-       FOREACH(Weapons, true, LAMBDA(
+       FOREACH(Weapons, true, {
                it.wr_resetplayer(it, this);
                        // reload all reloadable weapons
                if (it.spawnflags & WEP_FLAG_RELOADABLE) {
@@ -669,7 +669,7 @@ void PutPlayerInServer(entity this)
                                this.(weaponentity).weapon_load[it.m_id] = it.reloading_ammo;
                        }
                }
-       ));
+       });
 
        {
                string s = spot.target;
@@ -2009,13 +2009,13 @@ int nJoinAllowed(entity this, entity ignore)
        // TODO simplify this
        int totalClients = 0;
        int currentlyPlaying = 0;
-       FOREACH_CLIENT(true, LAMBDA(
+       FOREACH_CLIENT(true, {
                if(it != ignore)
                        ++totalClients;
                if(IS_REAL_CLIENT(it))
                if(IS_PLAYER(it) || it.caplayer)
                        ++currentlyPlaying;
-       ));
+       });
 
        float free_slots = 0;
        if (!autocvar_g_maxplayers)