if(axh.owner == this && axh != NULL && !wasfreed(axh))
delete(axh);
}
-
+
if (mutator_returnvalue)
{
// mutator prevents resetting teams+score
{
SetPlayerTeam(this, -1, TEAM_CHANGE_SPECTATOR);
this.frags = FRAGS_SPECTATOR;
- }
+ }
+ if (CS(this).just_joined)
+ CS(this).just_joined = false;
}
int player_getspecies(entity this)