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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
index a8a8747e1822558f0b3c572b58a5d105b7d4c773..0eae7e0e67ad8a5537dfb81b3bdea554dcc84aff 100644 (file)
 //  Last updated: December 28th, 2011
 // =========================================================
 
-bool SV_ParseClientCommand_floodcheck(entity this)
-{
-       entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
-
-       if (!timeout_status)  // not while paused
-       {
-               if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
-               {
-                       store.cmd_floodcount += 1;
-                       if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
-               }
-               else
-               {
-                       store.cmd_floodtime = time;
-                       store.cmd_floodcount = 1;
-               }
-       }
-       return true;  // continue, as we're not flooding yet
-}
-
 
 // =======================
 //  Command Sub-Functions
@@ -73,8 +53,8 @@ void ClientCommand_autoswitch(entity caller, int request, int argc)
                {
                        if (argv(1) != "")
                        {
-                               CS_CVAR(caller).autoswitch = InterpretBoolean(argv(1));
-                               sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).autoswitch ? "on" : "off"), ".\n"));
+                               CS_CVAR(caller).cvar_cl_autoswitch = InterpretBoolean(argv(1));
+                               sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).cvar_cl_autoswitch ? "on" : "off"), ".\n"));
                                return;
                        }
                }
@@ -90,6 +70,35 @@ void ClientCommand_autoswitch(entity caller, int request, int argc)
        }
 }
 
+void ClientCommand_clear_ignores(entity caller, int request)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
+
+                       if(!advanced)
+                       {
+                               sprint(caller, "You don't have a stats UID, unable to clear your ignore list.\n");
+                               return;
+                       }
+
+                       ignore_clearall(caller);
+                       sprint(caller, "All permanent ignores cleared!\n");
+                       return;
+               }
+
+               default:
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd clear_ignores\n");
+                       sprint(caller, "  Removes all existing ignored clients whose are kept out of personal chat log.\n");
+                       return;
+               }
+       }
+}
+
 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
 {
        switch (request)
@@ -114,7 +123,7 @@ void ClientCommand_clientversion(entity caller, int request, int argc)  // inter
                                        else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
                                        {
                                                TRANSMUTE(Observer, caller);  // really?
-                                               stuffcmd(caller, "menu_showteamselect\n");
+                                               stuffcmd(caller, "scoreboard_team_selection\n");
                                        }
                                }
 
@@ -269,6 +278,78 @@ void ClientCommand_wpeditor(entity caller, int request, int argc)
        }
 }
 
+void ClientCommand_ignore(entity caller, int request, int argc, string command)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if (argc >= 2)
+                       {
+                               bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
+
+                               if(!argv(1) || argv(1) == "")
+                               {
+                                       sprint(caller, "This command requires an argument. Use a player's name or their ID from the ^2status^7 command.\n");
+                                       return;
+                               }
+
+                               entity ignore_to = GetIndexedEntity(argc, 1);
+                               float ignore_accepted = VerifyClientEntity(ignore_to, true, false);
+
+                               if (ignore_accepted > 0 && IS_REAL_CLIENT(ignore_to))   // the target is a real client
+                               {
+                                       if (ignore_to != caller) // and we're allowed to ignore them heh
+                                       {
+                                               if(ignore_playerinlist(ignore_to, caller))
+                                               {
+                                                       sprint(caller, ignore_to.netname, " ^7is already ignored!\n");
+                                                       return;
+                                               }
+
+                                               // advanced ignore mode, works if both the player and the sender have a stats UID
+                                               if(advanced && ignore_to.crypto_idfp && ignore_to.crypto_idfp != "")
+                                               {
+                                                       for(int j = 0; j < IGNORE_MAXPLAYERS; ++j)
+                                                       {
+                                                               string pos = db_get(ServerProgsDB, strcat("/ignore/", caller.crypto_idfp, "/", ftos(j)));
+                                                               if(pos == "")
+                                                               {
+                                                                       db_put(ServerProgsDB, strcat("/ignore/", caller.crypto_idfp, "/", ftos(j)), ignore_to.crypto_idfp);
+                                                                       sprint(caller, "You will no longer receive messages from ", ignore_to.netname, "^7, use ^2unignore^7 to hear them again.\n");
+                                                                       return;
+                                                               }
+                                                       }
+
+                                                       sprint(caller, "You may only ignore up to ", ftos(IGNORE_MAXPLAYERS), " players, remove one before trying again.\n");
+                                                       return;
+                                               }
+
+                                               if(caller.ignore_list)
+                                                       strunzone(caller.ignore_list);
+                                               caller.ignore_list = strzone(cons(caller.ignore_list, ftos(etof(ignore_to))));
+
+                                               sprint(caller, "You no longer receive messages from ", ignore_to.netname, "^7, use ^2unignore^7 to hear them again.\n");
+                                       }
+                                       else { sprint(caller, "You can't ^2ignore^7 yourself.\n"); }
+                               }
+                               else { print_to(caller, strcat("ignore: ", GetClientErrorString(ignore_accepted, argv(1)), ".\nUnable to ignore this player, check their ID.")); }
+
+                               return;
+                       }
+               }
+
+               default:
+                       sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd ignore <client>\n");
+                       sprint(caller, "  Where <client> is the entity number or name of the player to ignore keeping out of personal chat log.\n");
+                       return;
+               }
+       }
+}
+
 void ClientCommand_join(entity caller, int request)
 {
        switch (request)
@@ -282,6 +363,7 @@ void ClientCommand_join(entity caller, int request)
                                else if(time < CS(caller).jointime + MIN_SPEC_TIME)
                                        CS(caller).autojoin_checked = -1;
                        }
+                       CS(caller).parm_idlesince = time;
 
                        return;  // never fall through to usage
                }
@@ -366,41 +448,26 @@ void ClientCommand_physics(entity caller, int request, int argc)
        }
 }
 
-void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
+void ClientCommand_ready(entity caller, int request)
 {
        switch (request)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       if (IS_CLIENT(caller))
+                       if (warmup_stage || g_race_qualifying == 2)
+                       if (IS_PLAYER(caller) || INGAME_JOINED(caller))
                        {
-                               if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
+                               if (caller.ready) // toggle
                                {
-                                       if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
-                                       {
-                                               if (time < game_starttime) // game is already restarting
-                                                       return;
-                                               if (caller.ready)            // toggle
-                                               {
-                                                       caller.ready = false;
-                                                       if(IS_PLAYER(caller) || caller.caplayer == 1)
-                                                               bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
-                                               }
-                                               else
-                                               {
-                                                       caller.ready = true;
-                                                       if(IS_PLAYER(caller) || caller.caplayer == 1)
-                                                               bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
-                                               }
-
-                                               // cannot reset the game while a timeout is active!
-                                               if (!timeout_status) ReadyCount();
-                                       }
-                                       else
-                                       {
-                                               sprint(caller, "^1Game has already been restarted\n");
-                                       }
+                                       caller.ready = false;
+                                       bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
                                }
+                               else
+                               {
+                                       caller.ready = true;
+                                       bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
+                               }
+                               ReadyCount();
                        }
                        return;  // never fall through to usage
                }
@@ -607,7 +674,7 @@ void ClientCommand_spectate(entity caller, int request)
                                        if(IS_SPEC(caller) || IS_OBSERVER(caller))
                                        {
                                                entity client = GetFilteredEntity(argv(1));
-                                               int spec_accepted = VerifyClientEntity(client, false, false);
+                                               float spec_accepted = VerifyClientEntity(client, false, false);
                                                if(spec_accepted > 0 && IS_PLAYER(client))
                                                {
                                                        bool caller_is_observer = (IS_OBSERVER(caller));
@@ -725,6 +792,60 @@ void ClientCommand_tell(entity caller, int request, int argc, string command)
        }
 }
 
+void ClientCommand_unignore(entity caller, int request, int argc, string command)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if (argc >= 2)
+                       {
+                               bool advanced = (caller.crypto_idfp && caller.crypto_idfp != "");
+
+                               if(!argv(1) || argv(1) == "")
+                               {
+                                       sprint(caller, "This command requires an argument. Use a player's name or their ID from the ^2status^7 command.\n");
+                                       return;
+                               }
+
+                               entity unignore_to = GetIndexedEntity(argc, 1);
+                               float unignore_accepted = VerifyClientEntity(unignore_to, true, false);
+
+                               if (unignore_accepted > 0 && IS_REAL_CLIENT(unignore_to))   // the target is a real client
+                               {
+                                       if (unignore_to != caller)
+                                       {
+                                               string mylist = ignore_removefromlist(caller, unignore_to);
+                                               if(!advanced)
+                                               {
+                                                       if(caller.ignore_list)
+                                                               strunzone(caller.ignore_list);
+
+                                                       caller.ignore_list = strzone(mylist);
+                                               }
+
+                                               sprint(caller, "You can now receive messages from ", unignore_to.netname, " ^7again.\n");
+                                               return;
+                                       }
+                                       else { sprint(caller, "You can't ^2unignore^7 yourself.\n"); }
+                               }
+                               else {  print_to(caller, strcat("unignore: ", GetClientErrorString(unignore_accepted, argv(1)), ".\nUnable to stop ignoring this player, check their ID.")); }
+
+                               return;
+                       }
+               }
+
+               default:
+                       sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd unignore <client>\n");
+                       sprint(caller, "  Where <client> is the entity number or name of the player to stop ignoring when is keeping out of personal chat log.\n");
+                       return;
+               }
+       }
+}
+
 void ClientCommand_voice(entity caller, int request, int argc, string command)
 {
        switch (request)
@@ -804,7 +925,9 @@ void ClientCommand_(entity caller, int request)
 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
 #define CLIENT_COMMANDS(ent, request, arguments, command) \
        CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
+       CLIENT_COMMAND("clear_ignores", ClientCommand_clear_ignores(ent, request), "Remove all existing ignored clients") \
        CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
+       CLIENT_COMMAND("ignore", ClientCommand_ignore(ent, request, arguments, command), "Ignore a client in the game keeping out of personal chat log for a match") \
        CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
        CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
        CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
@@ -820,6 +943,7 @@ void ClientCommand_(entity caller, int request)
        CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
        CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
        CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
+       CLIENT_COMMAND("unignore", ClientCommand_unignore(ent, request, arguments, command), "Remove an existing ignored player") \
        CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
        /* nothing */
 
@@ -900,6 +1024,7 @@ void SV_ParseClientCommand(entity this, string command)
                case "prespawn": break;                            // handled by engine in host_cmd.c
                case "sentcvar": break;                            // handled by server in this file
                case "spawn": break;                               // handled by engine in host_cmd.c
+               case "say": case "say_team": case "tell": break;   // chat has its own flood control in chat.qc
                case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
                        if(!IS_CLIENT(this)) // on connection
                        {
@@ -911,9 +1036,24 @@ void SV_ParseClientCommand(entity this, string command)
                        break;
                case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
 
+               // on connection, client sends all of these
+               case "name": case "rate": case "rate_burstsize": case "playermodel": case "playerskin": case "clientversion":
+                       if(!IS_CLIENT(this)) break;
+                       // else fall through to default: flood control
                default:
-                       if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
-                       else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
+                       if (!timeout_status)  // not while paused
+                       {
+                               entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
+                               // this is basically the same as the chat flood control
+                               if (time < store.cmd_floodtime)
+                               {
+                                       sprint(this, strcat("^3CMD FLOOD CONTROL: wait ^1", ftos(store.cmd_floodtime - time), "^3 seconds, command was: ", command, "\n"));
+                                       return;  // too much spam, halt
+                               }
+                               else
+                                       store.cmd_floodtime = max(time - autocvar_sv_clientcommand_antispam_count * autocvar_sv_clientcommand_antispam_time, store.cmd_floodtime) + autocvar_sv_clientcommand_antispam_time;
+                       }
+                       break;  // continue, as we're not flooding yet
        }
 
        /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */