+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../dpdefs/progsdefs.qh"
+ #include "../../dpdefs/dpextensions.qh"
+ #include "../../warpzonelib/common.qh"
+ #include "../../common/constants.qh"
+ #include "../../common/teams.qh"
+ #include "../../common/util.qh"
+ #include "../../common/command/shared_defs.qh"
+ #include "../../common/monsters/monsters.qh"
+ #include "../../common/monsters/sv_monsters.qh"
+ #include "../../common/monsters/spawn.qh"
+ #include "../autocvars.qh"
+ #include "../defs.qh"
+ #include "../../common/notifications.qh"
+ #include "../../common/deathtypes.qh"
+ #include "../mutators/mutators_include.qh"
+ #include "../vehicles/vehicles_def.qh"
+ #include "../campaign.qh"
+ #include "../../common/mapinfo.qh"
+ #include "common.qh"
+ #include "vote.qh"
+ #include "cmd.qh"
+ #include "../cheats.qh"
+ #include "../scores.qh"
+ #include "../ipban.qh"
+#endif
+
// =========================================================
// Server side networked commands code, reworked by Samual
// Last updated: December 28th, 2011
if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
{
self.cmd_floodcount += 1;
- if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
+ if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return false; } // too much spam, halt
}
else
{
self.cmd_floodcount = 1;
}
}
- return TRUE; // continue, as we're not flooding yet
+ return true; // continue, as we're not flooding yet
}
}
else if(autocvar_g_campaign || autocvar_g_balance_teams)
{
- //JoinBestTeam(self, FALSE, TRUE);
+ //JoinBestTeam(self, false, true);
}
else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
{
{
if(IS_CLIENT(self))
{
- if(!IS_PLAYER(self) && !lockteams)
+ if(!IS_PLAYER(self) && !lockteams && !gameover)
{
+ if(self.caplayer)
+ return;
if(nJoinAllowed(self))
{
if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
{
makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
-
+
if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
if(trace_ent.flags & FL_MONSTER)
{
{
makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
-
+
if(trace_ent.flags & FL_MONSTER)
{
if(trace_ent.realowner != self)
return;
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2mobkill^7\n");
case CMD_REQUEST_USAGE:
entity e;
string tospawn;
float moveflag, monstercount = 0;
-
+
moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
tospawn = strtolower(argv(1));
-
+
if(tospawn == "list")
{
sprint(self, monsterlist_reply);
return;
}
-
+
FOR_EACH_MONSTER(e)
{
if(e.realowner == self)
++monstercount;
}
-
+
if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
- else if(self.freezetag_frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
+ else if(self.frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
{
float found = 0, i;
entity mon;
-
+
for(i = MON_FIRST; i <= MON_LAST; ++i)
{
mon = get_monsterinfo(i);
if(mon.netname == tospawn)
{
- found = TRUE;
+ found = true;
break;
}
}
if(found || tospawn == "random")
{
totalspawned += 1;
-
+
makevectors(self.v_angle);
- WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
+ WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, true, self);
//WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
-
- e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, FALSE, moveflag);
-
+
+ e = spawnmonster(tospawn, 0, self, self, trace_endpos, false, false, moveflag);
+
sprint(self, strcat("Spawned ", e.monster_name, "\n"));
-
+
return;
}
}
}
-
+
default:
sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
case CMD_REQUEST_USAGE:
}
}
+void ClientCommand_physics(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ string command = strtolower(argv(1));
+
+ if(!autocvar_g_physics_clientselect)
+ {
+ sprint(self, "Client physics selection is currently disabled.\n");
+ return;
+ }
+
+ if(command == "list" || command == "help")
+ {
+ sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
+ return;
+ }
+
+ if(Physics_Valid(command) || command == "default")
+ {
+ stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
+ sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
+ return;
+ }
+ }
+
+ default:
+ sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(self, "\nUsage:^3 cmd physics <physics>\n");
+ sprint(self, " See 'cmd physics list' for available physics sets.\n");
+ sprint(self, " Argument 'default' resets to standard physics.\n");
+ return;
+ }
+ }
+}
+
void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
{
switch(request)
return;
if (self.ready) // toggle
{
- self.ready = FALSE;
+ self.ready = false;
bprint(self.netname, "^2 is ^1NOT^2 ready\n");
}
else
{
- self.ready = TRUE;
+ self.ready = true;
bprint(self.netname, "^2 is ready\n");
}
{
case CMD_REQUEST_COMMAND:
{
- if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
+ if(argc >= 2) { Say(self, false, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
return; // never fall through to usage
}
{
case CMD_REQUEST_COMMAND:
{
- if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
+ if(argc >= 2) { Say(self, true, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
return; // never fall through to usage
}
GetTeamCounts(self);
if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
{
- sprint(self, "Cannot change to a larger/better/shinier team\n");
+ Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
return;
}
}
}
}
- if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
- ClientKill_TeamChange(-2); // observe
-
- // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
- // note: if arena game mode is ever done properly, this needs to be removed.
- if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
+ if((IS_PLAYER(self) || self.caplayer) && autocvar_sv_spectate == 1)
{
- sprint(self, "WARNING: you will spectate in the next round.\n");
- self.caplayer = 0;
+ if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
+ Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_CA_LEAVE);
+ ClientKill_TeamChange(-2); // observe
}
}
return; // never fall through to usage
if(argc >= 3)
{
entity tell_to = GetIndexedEntity(argc, 1);
- float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
+ float tell_accepted = VerifyClientEntity(tell_to, true, false);
if(tell_accepted > 0) // the target is a real client
{
if(tell_to != self) // and we're allowed to send to them :D
{
- Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
+ Say(self, false, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), true);
return;
}
else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
+ CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
#define CLIENT_COMMAND(name,function,description) \
{ sprint(self, " ^2", name, "^7: ", description, "\n"); }
- CLIENT_COMMANDS(0, 0, "")
+ CLIENT_COMMANDS(0, 0, "");
#undef CLIENT_COMMAND
return;
float ClientCommand_macro_command(float argc, string command)
{
#define CLIENT_COMMAND(name,function,description) \
- { if(name == strtolower(argv(0))) { function; return TRUE; } }
+ { if(name == strtolower(argv(0))) { function; return true; } }
- CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
+ CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
#undef CLIENT_COMMAND
- return FALSE;
+ return false;
}
float ClientCommand_macro_usage(float argc)
{
#define CLIENT_COMMAND(name,function,description) \
- { if(name == strtolower(argv(1))) { function; return TRUE; } }
+ { if(name == strtolower(argv(1))) { function; return true; } }
- CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
+ CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "");
#undef CLIENT_COMMAND
- return FALSE;
+ return false;
}
void ClientCommand_macro_write_aliases(float fh)
#define CLIENT_COMMAND(name,function,description) \
{ CMD_Write_Alias("qc_cmd_cmd", name, description); }
- CLIENT_COMMANDS(0, 0, "")
+ CLIENT_COMMANDS(0, 0, "");
#undef CLIENT_COMMAND
return;
void SV_ParseClientCommand(string command)
{
+ // If invalid UTF-8, don't even parse it
+ string command2 = "";
+ float len = strlen(command);
+ float i;
+ for (i = 0; i < len; ++i)
+ command2 = strcat(command2, chr2str(str2chr(command, i)));
+ if (command != command2)
+ return;
+
// if we're banned, don't even parse the command
if(Ban_MaybeEnforceBanOnce(self))
return;
default:
if(SV_ParseClientCommand_floodcheck())
- break; // "TRUE": continue, as we're not flooding yet
+ break; // "true": continue, as we're not flooding yet
else
- return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
+ return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
}
/* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */