#include "../../common/teams.qh"
#include "../../common/util.qh"
-#include "../../common/monsters/all.qh"
+#include "../../common/monsters/all.qc"
#include "../../common/monsters/spawn.qh"
#include "../../common/monsters/sv_monsters.qh"
{
case "skin":
{
- if(trace_ent.monsterid != MON_MAGE)
+ if(trace_ent.monsterid != MON_MAGE.monsterid)
trace_ent.skin = stof(argv(2));
return;
}