// ============================================================
// Shared declarations for server commands, written by Samual
-// Last updated: December 27th, 2011
+// Last updated: December 30th, 2011
// ============================================================
// client verification results
#define TIMEOUT_ACTIVE 2
// timeout which pauses the game by setting the slowmo value extremely low.
-#define TIMEOUT_SLOWMO_VALUE 0.000001
+#define TIMEOUT_SLOWMO_VALUE 0.0001
// global timeout information declarations
entity timeout_caller; // contains the entity of the player who started the last timeout