case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd adminmsg <clients> \"<message>\" [<infobartime>]");
- LOG_HELP(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
- LOG_HELP(" If infobartime is provided, the message will be sent to infobar.");
+ LOG_HELP(" <clients> is a list (separated by commas) of player entity ID's or nicknames");
+ LOG_HELP(" If <infobartime> is provided, the message will be sent to infobar.");
LOG_HELP(" Otherwise, it will just be sent as a centerprint message.");
LOG_HELP("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
LOG_HELP(" adminmsg 2,5 \"this message will be a centerprint\"");
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd allspec [<reason>]");
- LOG_HELP(" Where 'reason' is an optional argument for explanation of allspec command.");
+ LOG_HELP(" Where <reason> is an optional argument for explanation of allspec command.");
LOG_HELP("See also: ^2moveplayer, shuffleteams^7");
return;
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd anticheat <client>");
- LOG_HELP(" 'client' is the entity number or name of the player.");
+ LOG_HELP(" <client> is the entity number or name of the player.");
return;
}
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd bot_cmd <client> <command> [<arguments>]");
- LOG_HELP(" 'client' can be either the name of the bot or a progressive number (not the entity number!)");
+ LOG_HELP(" <client> can be either the name of the bot or a progressive number (not the entity number!)");
LOG_HELP(" can also be '*' or 'all' to allow sending the command to all the bots");
LOG_HELP(" For full list of commands, see bot_cmd help [<command>].");
LOG_HELP("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd cointoss [<result1> <result2>]");
- LOG_HELP(" Where 'result1' and 'result2' are user created options.");
+ LOG_HELP(" Where <result1> and <result2> are user created options.");
return;
}
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd database <action> <filename>");
- LOG_HELP(" Where 'action' is the command to complete,");
- LOG_HELP(" and 'filename' is what it acts upon.");
- LOG_HELP(" Full list of commands here: \"save, dump, load.\"");
+ LOG_HELP(" Where <action> is the command to complete,");
+ LOG_HELP(" and <filename> is what it acts upon.");
+ LOG_HELP(" Full list of commands here: save, dump, load.");
return;
}
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd defer_clear <client>");
- LOG_HELP(" 'client' is the entity number or name of the player.");
+ LOG_HELP(" <client> is the entity number or name of the player.");
LOG_HELP("See also: ^2defer_clear_all^7");
return;
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd delrec <ranking> [<map>]");
- LOG_HELP(" 'ranking' is which ranking level to clear up to, ");
+ LOG_HELP(" <ranking> is which ranking level to clear up to, ");
LOG_HELP(" it will clear all records up to nth place.");
- LOG_HELP(" if 'map' is not provided it will use current map.");
+ LOG_HELP(" if <map> is not provided it will use current map.");
return;
}
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd gametype <mode>");
- LOG_HELP(" Where 'mode' is the gametype mode to switch to.");
+ LOG_HELP(" Where <mode> is the gametype mode to switch to.");
LOG_HELP("See also: ^2gotomap^7");
return;
}
if (i)
{
v = gettaginfo(tmp_entity, i);
- LOG_INFOF(
- "model %s frame %s tag %s index %s parent %s",
+ LOG_HELPF("model %s frame %s tag %s index %s parent %s",
tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
);
- LOG_INFOF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
- LOG_INFOF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
- LOG_INFOF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
- LOG_INFOF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
- LOG_INFOF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
+ LOG_HELPF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
+ LOG_HELPF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
+ LOG_HELPF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
+ LOG_HELPF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
+ LOG_HELPF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
if (argc >= 6)
{
v.y = -v.y;
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd gotomap <map>");
- LOG_HELP(" Where 'map' is the *.bsp file to change to.");
+ LOG_HELP(" Where <map> is the *.bsp file to change to.");
LOG_HELP("See also: ^2gametype^7");
return;
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd moveplayer <clients> <destination>");
- LOG_HELP(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
- LOG_HELP(" 'destination' is what to send the player to, be it team or spectating");
- LOG_HELP(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"");
+ LOG_HELP(" <clients> is a list (separated by commas) of player entity ID's or nicknames");
+ LOG_HELP(" <destination> is what to send the player to, be it team or spectating");
+ LOG_HELP(" Full list of destinations here: spec, spectator, red, blue, yellow, pink, auto.");
LOG_HELP("Examples: sv_cmd moveplayer 1,3,5 red");
LOG_HELP(" sv_cmd moveplayer 2 spec");
LOG_HELP("See also: ^2allspec, shuffleteams^7");
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd setbots <botnumber>");
- LOG_HELP(" Where 'botnumber' is the amount of bots to set bot_number cvar to.");
+ LOG_HELP(" Where <botnumber> is the amount of bots to set bot_number cvar to.");
LOG_HELP("See also: ^2bot_cmd^7");
return;
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd stuffto <client> \"<command>\"");
- LOG_HELP(" 'client' is the entity number or name of the player,");
- LOG_HELP(" and 'command' is the command to be sent to that player.");
+ LOG_HELP(" <client> is the entity number or name of the player,");
+ LOG_HELP(" and <command> is the command to be sent to that player.");
return;
}
}
}
}
- // no default case, just go straight to invalid
+ // no default case, just go straight to invalid
}
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd trace <command> [<startpos> <endpos>] [<endpos_height>]");
- LOG_HELP(" Where startpos and endpos are parameters for the 'walk' and 'showline' commands,");
- LOG_HELP(" 'endpos_height' is an optional parameter for the 'walk' command,");
- LOG_HELP(" Full list of commands here: \"debug, debug2, walk, showline.\"");
+ LOG_HELP(" Where <startpos> and <endpos> are parameters for the 'walk' and 'showline' commands,");
+ LOG_HELP(" <endpos_height> is an optional parameter for the 'walk' command,");
+ LOG_HELP(" Full list of commands here: debug, debug2, walk, showline.");
LOG_HELP("See also: ^2bbox, gettaginfo^7");
return;
}
case CMD_REQUEST_USAGE:
{
LOG_HELP("Usage:^3 sv_cmd warp [<level>]");
- LOG_HELP(" 'level' is the level to change campaign mode to.");
- LOG_HELP(" if 'level' is not provided it will change to the next level.");
+ LOG_HELP(" <level> is the level to change campaign mode to.");
+ LOG_HELP(" if <level> is not provided it will change to the next level.");
return;
}
}