strcat("^2:^1", ftos(vote_reject_count)),
((mincount >= 0) ? strcat("^2 (^1", ftos(mincount), "^2 needed)") : "^2"),
strcat(", ^1", ftos(vote_abstain_count), "^2 didn't care"),
- strcat(", ^1", ftos(notvoters), strcat("^2 didn't ", ((mincount >= 0) ? string_null : "have to "), "vote\n"))));
+ strcat(", ^1", ftos(notvoters), strcat("^2 didn't ", ((mincount >= 0) ? "" : "have to "), "vote\n"))));
if(autocvar_sv_eventlog)
{
}
}
-void VoteCount()
+void VoteCount(float first_count)
{
// declarations
vote_accept_count = vote_reject_count = vote_abstain_count = 0;
float spectators_allowed = ((autocvar_sv_vote_nospectators != 2)
- || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage)
+ || ((autocvar_sv_vote_nospectators == 1) && (inWarmupStage || gameover))
|| (autocvar_sv_vote_nospectators == 0));
- float vote_player_count, is_player, notvoters;
- float vote_real_player_count, vote_real_accept_count;
- float vote_real_reject_count, vote_real_abstain_count;
+ float vote_player_count = 0, is_player, notvoters = 0;
+ float vote_real_player_count = 0, vote_real_accept_count = 0;
+ float vote_real_reject_count = 0, vote_real_abstain_count = 0;
float vote_needed_of_voted, final_needed_votes;
float vote_factor_overall, vote_factor_of_voted;
vote_factor_of_voted = bound(0.5, autocvar_sv_vote_majority_factor_of_voted, 0.999);
vote_needed_of_voted = floor((vote_accept_count + vote_reject_count) * vote_factor_of_voted) + 1;
+ // are there any players at all on the server? it could be an admin vote
+ if(vote_player_count == 0 && first_count)
+ {
+ VoteSpam(0, -1, "yes"); // no players at all, just accept it
+ VoteAccept();
+ return;
+ }
- // finally calculate the result of the vote
+ // since there ARE players, finally calculate the result of the vote
if(vote_accept_count >= vote_needed_overall)
{
VoteSpam(notvoters, -1, "yes"); // there is enough acceptions to pass the vote
if(vote_endtime > 0) // a vote was called
if(time > vote_endtime) // time is up
{
- VoteCount();
+ VoteCount(FALSE);
}
return;
{
entity tmp_player;
float ready_needed_factor, ready_needed_count;
- float t_ready, t_players;
+ float t_ready = 0, t_players = 0;
FOR_EACH_REALPLAYER(tmp_player)
{
if(strstrofs(l, strcat(" ", vote_command, " "), 0) >= 0)
return TRUE;
- // if gotomap is allowed, chmap is too, and vice versa
- if(vote_command == "gotomap")
- if(strstrofs(l, " chmap ", 0) >= 0)
- return TRUE;
-
- if(vote_command == "chmap")
- if(strstrofs(l, " gotomap ", 0) >= 0)
- return TRUE;
-
return FALSE;
}
{
validated_map = MapInfo_FixName(validated_map);
- if(!validated_map)
+ if not(validated_map)
{
print_to(caller, "This map is not available on this server.");
return string_null;
return validated_map;
}
-float VoteCommand_parse(entity caller, string vote_command, string vote_list, float startpos, float argc)
+float VoteCommand_checkargs(float startpos, float argc)
{
- string first_command;
- entity victim;
-
- first_command = argv(startpos);
+ float p, q, check, minargs;
+ string cvarname = strcat("sv_vote_command_restriction_", argv(startpos));
+ string cmdrestriction = cvar_string(cvarname); // note: this warns on undefined cvar. We want that.
+ string charlist, arg;
+ float checkmate;
- if not(VoteCommand_checkinlist(first_command, vote_list))
+ if(cmdrestriction == "")
+ return TRUE;
+
+ ++startpos; // skip command name
+
+ // check minimum arg count
+
+ // 0 args: argc == startpos
+ // 1 args: argc == startpos + 1
+ // ...
+
+ minargs = stof(cmdrestriction);
+ if(argc - startpos < minargs)
return FALSE;
- if(argc < startpos) // These commands won't work without arguments
+ p = strstrofs(cmdrestriction, ";", 0); // find first semicolon
+
+ for(;;)
{
- switch(first_command)
+ // we know that at any time, startpos <= argc - minargs
+ // so this means: argc-minargs >= startpos >= argc, thus
+ // argc-minargs >= argc, thus minargs <= 0, thus all minargs
+ // have been seen already
+
+ if(startpos >= argc) // all args checked? GOOD
+ break;
+
+ if(p < 0) // no more args? FAIL
{
- case "map":
- case "chmap":
- case "gotomap":
- case "kick":
- case "kickban":
- return FALSE;
-
- default: { break; }
+ // exception: exactly minargs left, this one included
+ if(argc - startpos == minargs)
+ break;
+
+ // otherwise fail
+ return FALSE;
}
+
+ // cut to next semicolon
+ q = strstrofs(cmdrestriction, ";", p+1); // find next semicolon
+ if(q < 0)
+ charlist = substring(cmdrestriction, p+1, -1);
+ else
+ charlist = substring(cmdrestriction, p+1, q - (p+1));
+
+ // in case we ever want to allow semicolons in VoteCommand_checknasty
+ // charlist = strreplace("^^", ";", charlist);
+
+ if(charlist != "")
+ {
+ // verify the arg only contains allowed chars
+ arg = argv(startpos);
+ checkmate = strlen(arg);
+ for(check = 0; check < checkmate; ++check)
+ if(strstrofs(charlist, substring(arg, check, 1), 0) < 0)
+ return FALSE; // not allowed character
+ // all characters are allowed. FINE.
+ }
+
+ ++startpos;
+ --minargs;
+ p = q;
}
+
+ return TRUE;
+}
+
+float VoteCommand_parse(entity caller, string vote_command, string vote_list, float startpos, float argc)
+{
+ string first_command;
+ first_command = argv(startpos);
+
+ if not(VoteCommand_checkinlist(first_command, vote_list))
+ return FALSE;
+
+ if not(VoteCommand_checkargs(startpos, argc))
+ return FALSE;
+
switch(first_command) // now go through and parse the proper commands to adjust as needed.
{
case "kick":
case "kickban": // catch all kick/kickban commands
{
- victim = GetIndexedEntity(argc, (startpos + 1));
- if not(victim) { return FALSE; }
- // TODO: figure out how kick/kickban/ban commands work and re-write this to fit around them
- vote_parsed_command = vote_command;
- vote_parsed_display = strcat("^1", vote_command, " (^7", victim.netname, "^1): ", "todo");
+ entity victim = GetIndexedEntity(argc, (startpos + 1));
+ float accepted = VerifyClientEntity(victim, TRUE, FALSE);
+
+ if(accepted > 0)
+ {
+ string reason = ((argc > next_token) ? substring(vote_command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)) : "No reason provided");
+ string command_arguments;
+
+ if(first_command == "kickban")
+ command_arguments = strcat(ftos(autocvar_g_ban_default_bantime), " ", ftos(autocvar_g_ban_default_masksize), " ~");
+ else
+ command_arguments = reason;
+
+ vote_parsed_command = strcat(first_command, " # ", ftos(num_for_edict(victim)), " ", command_arguments);
+ vote_parsed_display = strcat("^1", vote_command, " (^7", victim.netname, "^1): ", reason);
+ }
+ else { print_to(caller, strcat("vcall: ", GetClientErrorString(accepted, argv(startpos + 1)), ".\n")); return FALSE; }
break;
}
print_to(caller, "^1You abstained from your vote.");
caller.vote_selection = VOTE_SELECT_ABSTAIN;
msg_entity = caller;
- if(!autocvar_sv_vote_singlecount) { VoteCount(); }
+ if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
}
return;
|| ((autocvar_sv_vote_nospectators == 1) && inWarmupStage)
|| (autocvar_sv_vote_nospectators == 0));
- float tmp_playercount;
+ float tmp_playercount = 0;
entity tmp_player;
vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); }
+ else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); }
else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); }
else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n");
if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
Nagger_VoteChanged();
- VoteCount(); // needed if you are the only one
+ VoteCount(TRUE); // needed if you are the only one
}
return;
if not(caller.vote_master) { print_to(caller, "^1You do not have vote master privelages."); }
else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
- else if not(VoteCommand_parse(caller, vote_command, autocvar_sv_vote_master_commands, 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
+ else if not(VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
else // everything went okay, proceed with command
{
default: // calling a vote for master
{
+ float spectators_allowed = ((autocvar_sv_vote_nospectators != 2)
+ || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage)
+ || (autocvar_sv_vote_nospectators == 0));
+
if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
+ else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); }
else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
else // everything went okay, continue with creating vote
bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote to become ^3master^2.\n");
if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
Nagger_VoteChanged();
- VoteCount(); // needed if you are the only one
+ VoteCount(TRUE); // needed if you are the only one
}
return;
print_to(caller, "^1You rejected the vote.");
caller.vote_selection = VOTE_SELECT_REJECT;
msg_entity = caller;
- if(!autocvar_sv_vote_singlecount) { VoteCount(); }
+ if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
}
return;
print_to(caller, "^1You accepted the vote.");
caller.vote_selection = VOTE_SELECT_ACCEPT;
msg_entity = caller;
- if(!autocvar_sv_vote_singlecount) { VoteCount(); }
+ if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
}
return;
if(argc == 2) // help display listing all commands
{
- print("\nVoting commands:\n");
+ print_to(caller, "\nVoting commands:\n");
#define VOTE_COMMAND(name,function,description,assignment) \
{ if(Votecommand_check_assignment(caller, assignment)) { print_to(caller, strcat(" ^2", name, "^7: ", description)); } }
return;
}
}
-}
\ No newline at end of file
+}