#include "wop.qh"
#include <common/stats.qh>
-#include <common/weapons/_all.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
#include <common/weapons/_all.qh>
#include <server/items/spawning.qh>
-spawnfunc(item_haste);
-spawnfunc(item_invis);
+spawnfunc(item_speed);
+spawnfunc(item_invisibility);
//***********************
//WORLD OF PADMAN ENTITIES - So people can play wop maps with the xonotic weapons
SPAWNFUNC_ITEM(item_padpower, ITEM_Strength)
SPAWNFUNC_ITEM(item_climber, ITEM_Shield)
-spawnfunc(item_speedy) { spawnfunc_item_haste(this); }
-spawnfunc(item_visionless) { spawnfunc_item_invis(this); }
+spawnfunc(item_speedy) { spawnfunc_item_speed(this); }
+spawnfunc(item_visionless) { spawnfunc_item_invisibility(this); }
SPAWNFUNC_ITEM(item_armor_padshield, ITEM_ArmorMega)
SPAWNFUNC_ITEM(holdable_floater, ITEM_Jetpack)