.float() customizeentityforclient;
.float cvar_cl_handicap;
-.float cvar_cl_playerdetailreduction;
.float cvar_cl_clippedspectating;
.float cvar_cl_autoscreenshot;
.float cvar_cl_movement_track_canjump;
.float cvar_cl_forceplayermodelsfromxonotic;
float sv_clforceplayermodels;
#endif
-float sv_loddistance1;
-float sv_loddistance2;
.float cvar_cl_gunalign;
.float cvar_cl_noantilag;
.float version_nagtime;
-.float modelindex_lod0;
-.float modelindex_lod0_from_xonotic;
-.float skinindex;
-.float modelindex_lod1;
-.float modelindex_lod2;
-
#define NUM_JUMPPADSUSED 3
.float jumppadcount;
.entity jumppadsused[NUM_JUMPPADSUSED];