IntrusiveList g_assault_objectivedecreasers;
STATIC_INIT(g_assault_objectivedecreasers) { g_assault_objectivedecreasers = IL_NEW(); }
+IntrusiveList g_assault_objectives;
+STATIC_INIT(g_assault_objectives) { g_assault_objectives = IL_NEW(); }
+
IntrusiveList g_spawnpoints;
STATIC_INIT(g_spawnpoints) { g_spawnpoints = IL_NEW(); }