]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_hook.qc
Add Arena to the mutator system, making use of round_handler. Also add support for...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_hook.qc
index 370f2fb9878041cea1bac0cd540d82d2c450a231..0897c1c3a34f5a13426f161cee4ad132708c874d 100644 (file)
@@ -213,6 +213,7 @@ void GrapplingHookThink()
                                                self.aiment.flags &~= FL_ONGROUND;
                                                self.aiment.pusher = self.realowner;
                                                self.aiment.pushltime = time + autocvar_g_maxpushtime;
+                                               self.aiment.istypefrag = self.aiment.BUTTON_CHAT;
                                        }
                                }
 
@@ -285,6 +286,7 @@ void GrapplingHook_Damage (entity inflictor, entity attacker, float damage, floa
                {
                        self.realowner.pusher = attacker;
                        self.realowner.pushltime = time + autocvar_g_maxpushtime;
+                       self.realowner.istypefrag = self.realowner.BUTTON_CHAT;
                }
                RemoveGrapplingHook(self.realowner);
        }
@@ -297,14 +299,10 @@ void FireGrapplingHook (void)
        float s;
        vector vs;
 
-       if((arena_roundbased && time < warmup) || (time < game_starttime))
-               return;
-
-  if(self.freezetag_frozen)
-               return;
-       
-       if(self.vehicle)
-               return;
+       if(time < game_starttime) return;
+       if(self.player_blocked) return;
+       if(self.freezetag_frozen) return;
+       if(self.vehicle) return;
 
        makevectors(self.v_angle);