]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_hook.qc
Give Damage a weaponentity parameter (fixes some dual wielding related issues)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_hook.qc
index 0fc60b2cdc1ffef3f4a2bac6832822e2a0c91db3..7c21c45dd463aa42add4fe110329523a97c68a27 100644 (file)
@@ -341,7 +341,7 @@ void GrapplingHookTouch(entity this, entity toucher)
        //this.realowner.disableclientprediction = true;
 }
 
-void GrapplingHook_Damage(entity this, entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force)
+void GrapplingHook_Damage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force)
 {
        if(this.health <= 0)
                return;