]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_hook.qh
#include this
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_hook.qh
index b8e0da557d8358c3b2e9f7ba68c4ef447eea4849..10a5476c6c4090e69bd81bf045995cbb7346ee75 100644 (file)
@@ -1,3 +1,25 @@
+#ifndef HOOK_H
+#define HOOK_H
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+    #include "../dpdefs/progsdefs.qc"
+    #include "../dpdefs/dpextensions.qc"
+    #include "../warpzonelib/common.qh"
+    #include "../warpzonelib/server.qh"
+    #include "../common/constants.qh"
+    #include "../common/util.qh"
+    #include "../common/weapons/weapons.qh"
+    #include "autocvars.qh"
+    #include "constants.qh"
+    #include "defs.qh"
+    #include "vehicles/vehicles_def.qh"
+    #include "command/common.qh"
+    #include "g_hook.qh"
+    #include "round_handler.qh"
+#endif
+
 // Wazat's grappling hook
 .entity                hook;
 void GrapplingHookFrame();
@@ -6,12 +28,13 @@ void SetGrappleHookBindings();
 // (note: you can change the hook impulse #'s to whatever you please)
 .float hook_time;
 
-float HOOK_FIRING = 1;
-float HOOK_REMOVING = 2;
-float HOOK_PULLING = 4;
-float HOOK_RELEASING = 8;
-float HOOK_WAITING_FOR_RELEASE = 16;
+const float HOOK_FIRING = 1;
+const float HOOK_REMOVING = 2;
+const float HOOK_PULLING = 4;
+const float HOOK_RELEASING = 8;
+const float HOOK_WAITING_FOR_RELEASE = 16;
 .float hook_state;
 
 void GrappleHookInit();
 vector hook_shotorigin[4];
+#endif
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