]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_violence.qc
Make the effect dependent on both sv_gentle and cl_gentle
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_violence.qc
index ce8ca83d96455f015a078746d33d3beaa4bd0dd7..d863669bb0b79f11a045a33c7363516a807a6de5 100644 (file)
@@ -81,6 +81,8 @@ void Violence_DamageEffect_DoRepeat()
 
 void Violence_DamageEffect_SetRepeat(entity pl, float type)
 {
+       if(sv_gentle)
+               return;
        // return if we already have a damage effect active, else too many damage effects get spammed
        if(pl.player_damageeffect_active)
                return;