strcat("sv_vote_gametype_",type_name,"_name")));
WriteString(MSG_ENTITY, cvar_string(
strcat("sv_vote_gametype_",type_name,"_description")));
+ WriteString(MSG_ENTITY, cvar_string(
+ strcat("sv_vote_gametype_",type_name,"_type")));
}
}
}
void MapVote_Tick()
{
- float keeptwo;
float totalvotes;
- keeptwo = mapvote_keeptwotime;
MapVote_CheckRules_1(); // count
if(MapVote_CheckRules_2()) // decide
return;