string GetAdvancedDeathReports(entity enPlayer) // Extra fragmessage information
{
- local float nPlayerHealth = rint(enPlayer.health);
- local float nPlayerArmor = rint(enPlayer.armorvalue);
- local float nPlayerHandicap = enPlayer.cvar_cl_handicap;
- local float nPlayerPing = rint(enPlayer.ping);
- local string strPlayerPingColor;
- local string strMessage;
+ float nPlayerHealth = rint(enPlayer.health);
+ float nPlayerArmor = rint(enPlayer.armorvalue);
+ float nPlayerHandicap = enPlayer.cvar_cl_handicap;
+ float nPlayerPing = rint(enPlayer.ping);
+ string strPlayerPingColor;
+ string strMessage;
+
if(nPlayerPing >= 150)
strPlayerPingColor = "^1";
else
strPlayerPingColor = "^2";
if((autocvar_sv_fragmessage_information_stats) && (enPlayer.health >= 1))
- strMessage = strcat(strMessage, "\n^7(Health ^1", ftos(nPlayerHealth), "^7 / Armor ^2", ftos(nPlayerArmor), "^7)");
+ strMessage = strcat(strMessage, "^7(Health ^1", ftos(nPlayerHealth), "^7 / Armor ^2", ftos(nPlayerArmor), "^7)");
if(autocvar_sv_fragmessage_information_ping) {
if(clienttype(enPlayer) == CLIENTTYPE_BOT) // Bots have no ping
} else if(autocvar_sv_fragmessage_information_handicap) {
if(autocvar_sv_fragmessage_information_handicap == 2)
if(nPlayerHandicap <= 1)
- strMessage = strcat(strMessage, "\n^7(Handicap ^2Off^7)");
+ strMessage = strcat(strMessage, "^7(Handicap ^2Off^7)");
else
- strMessage = strcat(strMessage, "\n^7(Handicap ^2", ftos(nPlayerHandicap), "^7)");
+ strMessage = strcat(strMessage, "^7(Handicap ^2", ftos(nPlayerHandicap), "^7)");
else if(nPlayerHandicap > 1)
- strMessage = strcat(strMessage, "\n^7(Handicap ^2", ftos(nPlayerHandicap), "^7)");
+ strMessage = strcat(strMessage, "^7(Handicap ^2", ftos(nPlayerHandicap), "^7)");
}
+
+ if(strMessage) // add new line to the beginning if there is a message
+ strMessage = strcat("\n", strMessage);
+
return strMessage;
}
void bcenterprint(string s)
MUTATOR_CALLHOOK(GetCvars);
GetCvars_handleFloat(s, f, autoswitch, "cl_autoswitch");
GetCvars_handleFloat(s, f, cvar_cl_playerdetailreduction, "cl_playerdetailreduction");
- GetCvars_handleFloat(s, f, cvar_scr_centertime, "scr_centertime");
GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
+ GetCvars_handleFloat(s, f, cvar_cl_clippedspectating, "cl_clippedspectating");
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[0], "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriorities[1], "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
return -1;
}
-#define CENTERPRIO_POINT 1
-#define CENTERPRIO_SPAM 2
-#define CENTERPRIO_VOTE 4
-#define CENTERPRIO_NORMAL 5
-#define CENTERPRIO_SHIELDING 7
-#define CENTERPRIO_MAPVOTE 9
-#define CENTERPRIO_IDLEKICK 50
-#define CENTERPRIO_ADMIN 99
-.float centerprint_priority;
-.float centerprint_expires;
-void centerprint_atprio(entity e, float prio, string s)
-{
- if (intermission_running)
- if (prio < CENTERPRIO_MAPVOTE)
- return;
- if (time > e.centerprint_expires)
- e.centerprint_priority = 0;
- if (prio >= e.centerprint_priority)
- {
- e.centerprint_priority = prio;
- if (timeoutStatus == 2)
- e.centerprint_expires = time + (e.cvar_scr_centertime * TIMEOUT_SLOWMO_VALUE);
- else
- e.centerprint_expires = time + e.cvar_scr_centertime;
- centerprint_builtin(e, s);
- }
-}
-void centerprint_expire(entity e, float prio)
-{
- if (prio == e.centerprint_priority)
- {
- e.centerprint_priority = 0;
- centerprint_builtin(e, "");
- }
-}
-void centerprint(entity e, string s)
-{
- centerprint_atprio(e, CENTERPRIO_NORMAL, s);
-}
-
// decolorizes and team colors the player name when needed
string playername(entity p)
{
#define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
#define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
+
+void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
+{
+ if (clienttype(e) == CLIENTTYPE_REAL)
+ {
+ msg_entity = e;
+ WRITESPECTATABLE_MSG_ONE({
+ WriteByte(MSG_ONE, SVC_TEMPENTITY);
+ WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
+ WriteByte(MSG_ONE, id);
+ WriteString(MSG_ONE, s);
+ if (id != 0 && s != "")
+ {
+ WriteByte(MSG_ONE, duration);
+ WriteByte(MSG_ONE, countdown_num);
+ }
+ });
+ }
+}
+void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
+{
+ Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);
+}
// WARNING: this kills the trace globals
#define EXACTTRIGGER_TOUCH if(WarpZoneLib_ExactTrigger_Touch()) return
#define EXACTTRIGGER_INIT WarpZoneLib_ExactTrigger_Init()
void remove_unsafely(entity e)
{
+ if(e.classname == "spike")
+ error("Removing spikes is forbidden (crylink bug), please report");
remove_builtin(e);
}
#define SUB_OwnerCheck() (other && (other == self.owner))
void RemoveGrapplingHook(entity pl);
+void W_Crylink_Dequeue(entity e);
float WarpZone_Projectile_Touch_ImpactFilter_Callback()
{
if(SUB_OwnerCheck())
{
if(self.classname == "grapplinghook")
RemoveGrapplingHook(self.realowner);
+ else if(self.classname == "spike")
+ {
+ W_Crylink_Dequeue(self);
+ remove(self);
+ }
else
remove(self);
return TRUE;
}
if(trace_ent && trace_ent.solid > SOLID_TRIGGER)
- UpdateCSQCProjectileNextFrame(self);
+ UpdateCSQCProjectile(self);
return FALSE;
}
#define PROJECTILE_TOUCH if(WarpZone_Projectile_Touch()) return
dprint(data);
dprint("\nEnd of data.\n");
- if (id == URI_GET_DISCARD)
+ if(url_URI_Get_Callback(id, status, data))
+ {
+ // handled
+ }
+ else if (id == URI_GET_DISCARD)
{
// discard
}
{
float m, i;
vector start, org, delta, end, enddown, mstart;
+ entity sp;
m = e.dphitcontentsmask;
e.dphitcontentsmask = goodcontents | badcontents;
if (trace_fraction >= 1)
continue;
+ // rule 4: we must "see" some spawnpoint
+ for(sp = world; (sp = find(sp, classname, "info_player_deathmatch")); )
+ if(checkpvs(mstart, sp))
+ break;
+ if(!sp)
+ {
+ for(sp = world; (sp = findflags(sp, flags, FL_ITEM)); )
+ if(checkpvs(mstart, sp))
+ break;
+ if(!sp)
+ continue;
+ }
+
// find a random vector to "look at"
end_x = org_x + random() * delta_x;
end_y = org_y + random() * delta_y;