]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Precache the reload sound in one place only, until weapons have individual reload...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 364c925991a893ccb2a75749cb57d9bd8a573104..463137ed4e5c9b129f2a0f193e347fbfdfb38816 100644 (file)
@@ -1664,6 +1664,7 @@ void precache()
     precache_model ("models/sprites/10.spr32");
 
     // common weapon precaches
+       precache_sound ("weapons/reload.wav"); // until weapons have individual reload sounds, precache the reload sound here
     precache_sound ("weapons/weapon_switch.wav");
     precache_sound ("weapons/weaponpickup.wav");
     precache_sound ("weapons/unavailable.wav");