g_weaponarena = 1;
g_weaponarena_list = "Most Weapons";
FOREACH(Weapons, it != WEP_Null, {
- if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED))
- if(it.spawnflags & WEP_FLAG_NORMAL)
- g_weaponarena_weapons |= (it.m_wepset);
+ if(!(it.spawnflags & WEP_FLAG_MUTATORBLOCKED) && (it.spawnflags & WEP_FLAG_NORMAL) && !(it.spawnflags & WEP_FLAG_HIDDEN))
+ g_weaponarena_weapons |= (it.m_wepset);
});
}
else if (s == "none")