]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode.qh
Directly use jetpack instead of quake 3 item (might fix compilation unit)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode.qh
index ba3e48f17c1d5bba002d5c0f30e0d835ee405955..9a473affdf8bc1f8105cdbc9cef20fca5d8a1cea 100644 (file)
@@ -21,9 +21,9 @@
 #include <common/command/_mod.qh>
 #include <common/net_notice.qh>
 #include <common/animdecide.qh>
-#include <common/monsters/all.qh>
+#include <common/monsters/_mod.qh>
 #include <common/monsters/sv_monsters.qh>
-#include <common/monsters/spawn.qh>
+#include <common/monsters/sv_spawn.qh>
 #include <common/weapons/config.qh>
 #include <common/weapons/_all.qh>
 #include <server/weapons/accuracy.qh>
@@ -81,7 +81,7 @@
 
 #include <server/command/_mod.qh>
 
-#include <common/monsters/all.qh>
+#include <common/monsters/_mod.qh>
 
 #include <server/weapons/tracing.qh>
 #include <server/weapons/weaponsystem.qh>