]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_assault.qh
Merge branch 'master' into Mario/physics
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_assault.qh
index 00b8e98a567c88bc704be85693e77caf3655f71a..330707e67c949bf097192658d2c0d57c8a2048bb 100644 (file)
@@ -1,13 +1,15 @@
+#ifndef GAMEMODE_ASSAULT_H
+#define GAMEMODE_ASSAULT_H
 // sprites
 .entity assault_decreaser;
 .entity assault_sprite;
 
 // legacy bot defs
-const float HAVOCBOT_AST_ROLE_NONE = 0;
-const float HAVOCBOT_AST_ROLE_DEFENSE = 2;
-const float HAVOCBOT_AST_ROLE_OFFENSE = 4;
+const int HAVOCBOT_AST_ROLE_NONE = 0;
+const int HAVOCBOT_AST_ROLE_DEFENSE = 2;
+const int HAVOCBOT_AST_ROLE_OFFENSE = 4;
 
-.float havocbot_role_flags;
+.int havocbot_role_flags;
 .float havocbot_attack_time;
 
 .void() havocbot_role;
@@ -28,4 +30,5 @@ const float SP_ASSAULT_OBJECTIVES = 4;
 
 // predefined spawnfuncs
 void spawnfunc_func_breakable();
-void target_objective_decrease_activate();
\ No newline at end of file
+void target_objective_decrease_activate();
+#endif