// if no teams are found, spawn defaults
if(find(world, classname, "dom_team") == world || autocvar_g_domination_teams_override >= 2)
{
- print("No ""dom_team"" entities found on this map, creating them anyway.\n");
+ LOG_INFO("No ""dom_team"" entities found on this map, creating them anyway.\n");
domination_teams = bound(2, ((autocvar_g_domination_teams_override < 2) ? autocvar_g_domination_default_teams : autocvar_g_domination_teams_override), 4);
dom_spawnteams(domination_teams);
}
MUTATOR_ONREMOVE
{
- print("This is a game type and it cannot be removed at runtime.");
+ LOG_INFO("This is a game type and it cannot be removed at runtime.");
return -1;
}