return false;
}
+MUTATOR_HOOKFUNCTION(ft, SetWeaponArena)
+{
+ // most weapons arena
+ if(ret_string == "0" || ret_string == "")
+ ret_string = "most";
+ return false;
+}
+
void freezetag_Initialize()
{
freezetag_teams = autocvar_g_freezetag_teams_override;