]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_invasion.qc
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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_invasion.qc
index 47af8e78d78ab609a0e976cdbca6b0564674b871..af717a1385a15626cd1f350813159a7430a75806 100644 (file)
@@ -5,18 +5,20 @@ void invasion_spawnpoint()
        self.classname = "invasion_spawnpoint";
 }
 
-float invasion_PickMonster(float have_shamblers)
+float invasion_PickMonster(float supermonster_count)
 {
        if(autocvar_g_invasion_zombies_only)
                return MON_ZOMBIE;
 
        float i;
+       entity mon;
        
        RandomSelection_Init();
        
        for(i = MON_FIRST; i <= MON_LAST; ++i)
        {
-               if(i == MON_STINGRAY || i == MON_WYVERN || (i == MON_SHAMBLER && have_shamblers >= 1))
+               mon = get_monsterinfo(i);
+               if((mon.spawnflags & MONSTER_TYPE_FLY) || (mon.spawnflags & MONSTER_TYPE_SWIM) || (mon.spawnflags & MON_FLAG_SUPERMONSTER && supermonster_count >= 1))
                        continue; // flying/swimming monsters not yet supported
                
                RandomSelection_Add(world, i, "", 1, 1);
@@ -52,9 +54,9 @@ void invasion_SpawnChosenMonster(float mon)
        monster = spawnmonster("", mon, spawn_point, spawn_point, spawn_point.origin, FALSE, 2);
 }
 
-void invasion_SpawnMonsters(float have_shamblers)
+void invasion_SpawnMonsters(float supermonster_count)
 {
-       float chosen_monster = invasion_PickMonster(have_shamblers);
+       float chosen_monster = invasion_PickMonster(supermonster_count);
        
        invasion_SpawnChosenMonster(chosen_monster);
 }
@@ -66,7 +68,6 @@ float Invasion_CheckWinner()
        {
                FOR_EACH_MONSTER(head)
                {
-                       WaypointSprite_Kill(head.sprite);
                        if(head.weaponentity) remove(head.weaponentity);
                        if(head.iceblock) remove(head.iceblock);
                        remove(head);
@@ -84,12 +85,12 @@ float Invasion_CheckWinner()
                return 1;
        }
        
-       float total_alive_monsters = 0, shamblers = 0;
+       float total_alive_monsters = 0, supermonster_count = 0;
        
        FOR_EACH_MONSTER(head) if(head.health > 0)
        {
-               if(head.monsterid == MON_SHAMBLER)
-                       ++shamblers;
+               if((get_monsterinfo(head.monsterid)).spawnflags & MON_FLAG_SUPERMONSTER)
+                       ++supermonster_count;
                ++total_alive_monsters;
        }
 
@@ -97,7 +98,7 @@ float Invasion_CheckWinner()
        {
                if(time >= last_check)
                {
-                       invasion_SpawnMonsters(shamblers);
+                       invasion_SpawnMonsters(supermonster_count);
                        last_check = time + 2;
                }
                
@@ -181,7 +182,6 @@ MUTATOR_HOOKFUNCTION(invasion_MonsterSpawn)
 {
        if(self.realowner == world)
        {
-               WaypointSprite_Kill(self.sprite);
                if(self.weaponentity) remove(self.weaponentity);
                if(self.iceblock) remove(self.iceblock);
                remove(self);
@@ -247,7 +247,8 @@ MUTATOR_HOOKFUNCTION(invasion_PlayerCommand)
 
 MUTATOR_HOOKFUNCTION(invasion_SetStartItems)
 {
-       start_armorvalue = 100;
+       start_health = 200;
+       start_armorvalue = 200;
        
        return FALSE;
 }