]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_lms.qc
Merge branch 'master' into Mario/weapons_new
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_lms.qc
index 3e8ced87cca852bd5c375a99ac152488f7211b6f..0684ac8edb20b90dbbbcc1ceb3d3d66cae1d8201 100644 (file)
@@ -18,12 +18,38 @@ float LMS_NewPlayerLives()
 }
 
 // mutator hooks
-MUTATOR_HOOKFUNCTION(lms_PlayerSpawn)
+MUTATOR_HOOKFUNCTION(lms_ResetMap)
+{
+       lms_lowest_lives = 999;
+       lms_next_place = player_count;
+
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_ResetPlayers)
 {
-       if(IS_PLAYER(self))
        if(restart_mapalreadyrestarted || (time < game_starttime))
+       FOR_EACH_CLIENT(self)
+       if(IS_PLAYER(self))
                PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives());
-               
+
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_PlayerPreSpawn)
+{
+       // player is dead and becomes observer
+       // FIXME fix LMS scoring for new system
+       if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+               self.classname = "observer";
+
+       return FALSE;
+}
+
+MUTATOR_HOOKFUNCTION(lms_PlayerDies)
+{
+       self.respawn_flags |= RESPAWN_FORCE;
+
        return FALSE;
 }
 
@@ -34,13 +60,13 @@ MUTATOR_HOOKFUNCTION(lms_RemovePlayer)
                self.frags = FRAGS_SPECTATOR;
        else
                self.frags = FRAGS_LMS_LOSER;
-               
+
        if(self.killcount != -666)
                if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
                        Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
                else
                        Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
-               
+
        return FALSE;
 }
 
@@ -48,13 +74,13 @@ MUTATOR_HOOKFUNCTION(lms_ClientConnect)
 {
        self.classname = "player";
        campaign_bots_may_start = 1;
-       
+
        if(PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()) <= 0)
        {
                PlayerScore_Add(self, SP_LMS_RANK, 666);
                self.frags = FRAGS_SPECTATOR;
        }
-                       
+
        return FALSE;
 }
 
@@ -62,52 +88,15 @@ MUTATOR_HOOKFUNCTION(lms_PlayerThink)
 {
        if(self.deadflag == DEAD_DYING)
                self.deadflag = DEAD_RESPAWNING;
-               
-       if not(self.deadflag)
-       if(autocvar_g_lms_campcheck_interval)
-       {
-               vector dist;
-
-               // calculate player movement (in 2 dimensions only, so jumping on one spot doesn't count as movement)
-               dist = self.prevorigin - self.origin;
-               dist_z = 0;
-               self.lms_traveled_distance += fabs(vlen(dist));
-
-               if((autocvar_g_campaign && !campaign_bots_may_start) || (time < game_starttime))
-               {
-                       self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval*2;
-                       self.lms_traveled_distance = 0;
-               }
-
-               if(time > self.lms_nextcheck)
-               {
-                       if(self.lms_traveled_distance < autocvar_g_lms_campcheck_distance)
-                       {
-                               Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK);
-                               if(self.vehicle)
-                                       Damage(self.vehicle, self, self, autocvar_g_lms_campcheck_damage * 2, DEATH_CAMP, self.vehicle.origin, '0 0 0');
-                               else
-                                       Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0');
-                       }
-                       self.lms_nextcheck = time + autocvar_g_lms_campcheck_interval;
-                       self.lms_traveled_distance = 0;
-               }
-       }
-               
+
        return FALSE;
 }
 
-MUTATOR_HOOKFUNCTION(lms_PlayerDamage)
+MUTATOR_HOOKFUNCTION(lms_PlayerRegen)
 {
-       if(IS_PLAYER(frag_target))
-       if(IS_PLAYER(frag_attacker))
-       if(frag_attacker != frag_target)
-       {
-               frag_target.lms_traveled_distance = autocvar_g_lms_campcheck_distance;
-               frag_attacker.lms_traveled_distance = autocvar_g_lms_campcheck_distance;
-       }
-               
-       return FALSE;
+       if(autocvar_g_lms_regenerate)
+               return FALSE;
+       return TRUE;
 }
 
 MUTATOR_HOOKFUNCTION(lms_ForbidThrowing)
@@ -133,26 +122,21 @@ MUTATOR_HOOKFUNCTION(lms_GiveFragsForKill)
                --lms_next_place;
        }
        frag_score = 0;
-               
+
        return TRUE;
 }
 
 MUTATOR_HOOKFUNCTION(lms_SetStartItems)
 {
-       string s;
-       
-       s = cvar_string("g_weaponarena");
-       if (s == "0" || s == "")
-               s = "most";
-       
-       start_items &~= IT_UNLIMITED_AMMO;
-       start_ammo_shells = cvar("g_lms_start_ammo_shells");
-       start_ammo_nails = cvar("g_lms_start_ammo_nails");
-       start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
-       start_ammo_cells = cvar("g_lms_start_ammo_cells");
-       start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
-       start_health = cvar("g_lms_start_health");
-       start_armorvalue = cvar("g_lms_start_armor");
+       start_items &= ~IT_UNLIMITED_AMMO;
+       start_health       = warmup_start_health       = cvar("g_lms_start_health");
+       start_armorvalue   = warmup_start_armorvalue   = cvar("g_lms_start_armor");
+       start_ammo_shells  = warmup_start_ammo_shells  = cvar("g_lms_start_ammo_shells");
+       start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_lms_start_ammo_nails");
+       start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
+       start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_lms_start_ammo_cells");
+       start_ammo_plasma  = warmup_start_ammo_plasma  = cvar("g_lms_start_ammo_plasma");
+       start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
 
        return FALSE;
 }
@@ -171,7 +155,7 @@ MUTATOR_HOOKFUNCTION(lms_FilterItem)
                self.max_health = 1;
                return FALSE;
        }
-       
+
        return TRUE;
 }
 
@@ -183,20 +167,8 @@ MUTATOR_HOOKFUNCTION(lms_ItemTouch)
                Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_EXTRALIVES);
                PlayerScore_Add(other, SP_LMS_LIVES, autocvar_g_lms_extra_lives);
        }
-       
-       return FALSE;
-}
 
-MUTATOR_HOOKFUNCTION(lms_BotSpawn)
-{
-       // temporary hack to give bots lives
-       if(PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()) <= 0)
-       {
-               PlayerScore_Add(self, SP_LMS_RANK, 666);
-               self.frags = FRAGS_SPECTATOR;
-       }
-       
-       return FALSE;
+       return MUT_ITEMTOUCH_CONTINUE;
 }
 
 // scoreboard stuff
@@ -212,24 +184,26 @@ void lms_Initialize()
 {
        lms_lowest_lives = 9999;
        lms_next_place = 0;
-       
+
        lms_ScoreRules();
 }
 
 MUTATOR_DEFINITION(gamemode_lms)
 {
-       MUTATOR_HOOK(PlayerSpawn, lms_PlayerSpawn, CBC_ORDER_ANY);
+       MUTATOR_HOOK(reset_map_global, lms_ResetMap, CBC_ORDER_ANY);
+       MUTATOR_HOOK(reset_map_players, lms_ResetPlayers, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PutClientInServer, lms_PlayerPreSpawn, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PlayerDies, lms_PlayerDies, CBC_ORDER_ANY);
        MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerDamage_Calculate, lms_PlayerDamage, CBC_ORDER_ANY);
+       MUTATOR_HOOK(PlayerRegen, lms_PlayerRegen, CBC_ORDER_ANY);
        MUTATOR_HOOK(ForbidThrowCurrentWeapon, lms_ForbidThrowing, CBC_ORDER_ANY);
        MUTATOR_HOOK(GiveFragsForKill, lms_GiveFragsForKill, CBC_ORDER_ANY);
        MUTATOR_HOOK(SetStartItems, lms_SetStartItems, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerClearScore, lms_KeepScore, CBC_ORDER_ANY);
+       MUTATOR_HOOK(ForbidPlayerScore_Clear, lms_KeepScore, CBC_ORDER_ANY);
        MUTATOR_HOOK(FilterItem, lms_FilterItem, CBC_ORDER_ANY);
        MUTATOR_HOOK(ItemTouch, lms_ItemTouch, CBC_ORDER_ANY);
-       MUTATOR_HOOK(HavocBot_ChooseRule, lms_BotSpawn, CBC_ORDER_ANY);
 
        MUTATOR_ONADD
        {