CLASS(BallStealer, PortoLaunch)
/* flags */ ATTRIB(BallStealer, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN);
-/* impulse */ ATTRIB(BallStealer, impulse, int, 2);
+/* impulse */ ATTRIB(BallStealer, impulse, int, 0);
/* refname */ ATTRIB(BallStealer, netname, string, "ballstealer");
/* wepname */ ATTRIB(BallStealer, message, string, _("Ball Stealer"));
ENDCLASS(BallStealer)